public static bool Prefix(EscapePodFirstUseCinematicsController __instance)
        {
            __instance.bottomCinematicTarget.gameObject.SetActive(true);
            __instance.topCinematicTarget.gameObject.SetActive(true);

            __instance.bottomFirstUseCinematicTarget.gameObject.SetActive(false);
            __instance.topFirstUseCinematicTarget.gameObject.SetActive(false);

            return(!Multiplayer.Active);
        }
Exemple #2
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        public static bool Prefix(EscapePodFirstUseCinematicsController __instance)
        {
            __instance.bottomCinematicTarget.gameObject.SetActive(true);
            __instance.topCinematicTarget.gameObject.SetActive(true);

            __instance.bottomFirstUseCinematicTarget.gameObject.SetActive(false);
            __instance.topFirstUseCinematicTarget.gameObject.SetActive(false);


            if (Multiplayer.Main != null && Multiplayer.Main.IsMultiplayer())
            {
                return(false);
            }
            return(true);
        }