public static bool Prefix(EscapePodFirstUseCinematicsController __instance) { __instance.bottomCinematicTarget.gameObject.SetActive(true); __instance.topCinematicTarget.gameObject.SetActive(true); __instance.bottomFirstUseCinematicTarget.gameObject.SetActive(false); __instance.topFirstUseCinematicTarget.gameObject.SetActive(false); return(!Multiplayer.Active); }
public static bool Prefix(EscapePodFirstUseCinematicsController __instance) { __instance.bottomCinematicTarget.gameObject.SetActive(true); __instance.topCinematicTarget.gameObject.SetActive(true); __instance.bottomFirstUseCinematicTarget.gameObject.SetActive(false); __instance.topFirstUseCinematicTarget.gameObject.SetActive(false); if (Multiplayer.Main != null && Multiplayer.Main.IsMultiplayer()) { return(false); } return(true); }