public override void Hide() { Vector3 rotation = MainController.Instance._viewCamera.transform.eulerAngles; rotation.y += 90f; MainController.Instance._viewCamera.transform.DORotate(rotation, 1f).SetEase(Ease.InOutCubic); EscapeButtonController.Deregister(this); }
public virtual void Show() { EscapeButtonController.Register(this); }
public virtual void Hide() { EscapeButtonController.Deregister(this); }