private void OnFontDefLoaded(string name, GameObject go, object userData) { if (go == null) { this.OnInitialDefLoaded(); } else { FontDef component = go.GetComponent <FontDef>(); if (component == null) { object[] args = new object[] { name }; string message = GameStrings.Format("GLOBAL_ERROR_ASSET_INCORRECT_DATA", args); Error.AddFatal(message); Debug.LogError(string.Format("FontTable.OnFontDefLoaded() - name={0} message={1}", name, message)); this.OnInitialDefLoaded(); } else { component.transform.parent = base.transform; this.m_defs.Add(name, component); this.OnInitialDefLoaded(); } } }
public void FatalMobileError(string msg) { Error.AddFatal(msg); }