private void LoadEquipment(SaveData data)
    {
        foreach (EquipmentData equipmentData in data.MyEquipmentData)
        {
            EquipmentButton eb = Array.Find(equipment, x => x.name == equipmentData.MyType);

            eb.EquipArmor(Array.Find(items, x => x.MyTitle == equipmentData.MyTitle) as Armor);
        }
    }
    public void EquipArmor(Armor armor)
    {
        switch (armor.MyArmorType)
        {
        case ArmorType.Helmet:
            helmet.EquipArmor(armor);
            break;

        case ArmorType.Neckless:
            neckless.EquipArmor(armor);
            break;

        case ArmorType.Ring:
            ring1.EquipArmor(armor);
            break;

        case ArmorType.Weapon:
            weapon.EquipArmor(armor);
            break;

        case ArmorType.Shield:
            shield.EquipArmor(armor);
            break;

        case ArmorType.Upper:
            upper.EquipArmor(armor);
            break;

        case ArmorType.Lower:
            lower.EquipArmor(armor);
            break;

        case ArmorType.Gloves:
            gloves.EquipArmor(armor);
            break;

        case ArmorType.Shoes:
            shoes.EquipArmor(armor);
            break;
        }
    }