private void GetData()
        {
            Modules = db.EQPType_Department_Mapping.Select(s => s.Department).Distinct().ToList();
            Modules.Insert(0, "ALL");

            EqpType = db.EQPType_Department_Mapping.Select(s => s.EqpType).Distinct().ToList();
            EqpType.Insert(0, "ALL");

            EqpID = db.EQP_UPm_018.Select(s => s.EqpID).Distinct().ToList();
            EqpID.Sort();

            CountCatcher.Conditions = string.Format("where privilegeid ='{0}'", ReqID);
            var list = CountCatcher.GetEntities().EntityList;

            if (list.Any())
            {
                ClickCount = list.First().Usage_Counter;
            }
        }
Exemple #2
0
        public void WriteLocalData()
        {
            string ret = "";

            ret += version.ToString() + '|';
            ret += NHpLower.ToString() + '|';
            ret += NMpLower.ToString() + '|';
            ret += (0).ToString() + '|'; //MHPLower
            ret += BuyDrug.ToString() + '|';
            ret += PickEqp.ToString() + '|';
            ret += PickMat.ToString() + '|';
            ret += EqpProc.ToString() + '|';

            ret += PickEqp_cailiao.ToString() + '|';
            ret += PickPet_cailiao.ToString() + '|';
            ret += PickWing_cailiao.ToString() + '|';
            ret += PickSummon_cailiao.ToString() + '|';
            ret += PickDrugs.ToString() + '|';
            ret += PickGold.ToString() + '|';
            ret += PickOther.ToString() + '|';

            ret += EqpType.ToString() + '|';
            ret += Skills[0].ToString() + '|';
            ret += Skills[1].ToString() + '|';
            ret += Skills[2].ToString() + '|';
            ret += Skills[3].ToString() + '|';
            ret += (1).ToString() + '|'; //Scope  // Modified
            ret += Avoid.ToString() + '|';
            ret += AutoPK.ToString() + '|';
            ret += StoneRespawn.ToString() + '|';
            ret += GoldRespawn.ToString() + '|';
            ret += RespawnLimit.ToString() + '|';
            ret += RespawnUpBound.ToString();

            FileMgr.saveString(FileMgr.TYPE_AUTO, "setting", ret);
        }