public static void GoEqCus() { File.Copy(SOURCE_FILE_EQ_CUS_BASE, TARGET_FILE_EQ_CUS_BASE, true); var instance = EqCus.LoadData(TARGET_FILE_EQ_CUS_BASE); var items = instance.GetStructList(); foreach (WeaponType weaponType in Enum.GetValues(typeof(WeaponType))) { var i = (ushort)items.Count; EqCus.Entries newItem = null; foreach (var kvp in DataHelper.weaponIndexNameLookup[weaponType]["eng"]) { if (IsValid(kvp)) { continue; } newItem = new EqCus.Entries { Equipment_Category_Weapon = weaponType, Equipment_Index_Weapon = (ushort)kvp.Key, Monster_Unlock = -1, Story_Unlock = 1, Needed_Item_Id_to_Unlock = 888, Mat_1_Id = 888, Mat_1_Count = 1, Unk_2 = 1, Child_index_1 = ++i, Item_Rank = CharmRankType.High_Rank }; items.Add(newItem); } if (newItem != null) { newItem.Child_index_1 = 0; } } instance.SaveFile(TARGET_FILE_EQ_CUS_BASE); }
private void Btn_cost_cheat_Click(object sender, RoutedEventArgs e) { if (string.IsNullOrEmpty(targetFile)) { return; } if (!targetFileType.Is(typeof(Armor), typeof(CustomParts), typeof(CustomPartsR), typeof(EqCrt), typeof(EqCus), typeof(Item), typeof(IWeapon), typeof(NewLimitBreak), typeof(NewLimitBreakR), typeof(RodInsect))) { return; } foreach (var item in items) { switch (item) { case Item _: { Item itm = item; if (itm.Buy_Price > 0) { itm.Buy_Price = 1; } break; } case Armor _: { Armor armor = item; if (armor.Cost > 0) { armor.Cost = 1; } break; } case IWeapon _: { IWeapon weapon = item; if (weapon.Cost > 0) { weapon.Cost = 1; } break; } case EqCrt _: { EqCrt eqCrt = item; if (eqCrt.Mat_1_Count > 0) { eqCrt.Mat_1_Count = 1; } if (eqCrt.Mat_2_Count > 0) { eqCrt.Mat_2_Count = 1; } if (eqCrt.Mat_3_Count > 0) { eqCrt.Mat_3_Count = 1; } if (eqCrt.Mat_4_Count > 0) { eqCrt.Mat_4_Count = 1; } break; } case EqCus _: { EqCus eqCus = item; if (eqCus.Mat_1_Count > 0) { eqCus.Mat_1_Count = 1; } if (eqCus.Mat_2_Count > 0) { eqCus.Mat_2_Count = 1; } if (eqCus.Mat_3_Count > 0) { eqCus.Mat_3_Count = 1; } if (eqCus.Mat_4_Count > 0) { eqCus.Mat_4_Count = 1; } break; } case NewLimitBreakR _: { NewLimitBreakR newLimitBreakR = item; if (newLimitBreakR.Mat_1_Count > 0) { newLimitBreakR.Mat_1_Count = 1; } if (newLimitBreakR.Mat_2_Count > 0) { newLimitBreakR.Mat_2_Count = 1; } if (newLimitBreakR.Mat_3_Count > 0) { newLimitBreakR.Mat_3_Count = 1; } if (newLimitBreakR.Mat_4_Count > 0) { newLimitBreakR.Mat_4_Count = 1; } break; } case NewLimitBreak _: { NewLimitBreak newLimitBreak = item; if (newLimitBreak.Research_Cost_r10_ > 0) { newLimitBreak.Research_Cost_r10_ = 1; } if (newLimitBreak.Research_Cost_r11_ > 0) { newLimitBreak.Research_Cost_r11_ = 1; } if (newLimitBreak.Research_Cost_r12_ > 0) { newLimitBreak.Research_Cost_r12_ = 1; } if (newLimitBreak.Aug_Slot_Cost > 1) { newLimitBreak.Aug_Slot_Cost = 1; } break; } case CustomParts _: { CustomParts customParts = item; if (customParts.Craft_Cost > 0) { customParts.Craft_Cost = 1; } break; } case CustomPartsR _: { CustomPartsR customPartsR = item; if (customPartsR.Mat_1_Count > 0) { customPartsR.Mat_1_Count = 1; } if (customPartsR.Mat_2_Count > 0) { customPartsR.Mat_2_Count = 1; } if (customPartsR.Mat_3_Count > 0) { customPartsR.Mat_3_Count = 1; } if (customPartsR.Mat_4_Count > 0) { customPartsR.Mat_4_Count = 1; } break; } case RodInsect _: { RodInsect rodInsect = item; if (rodInsect.Craft_Cost > 0) { rodInsect.Craft_Cost = 1; } break; } } } }