Exemple #1
0
    public void InitializeEnvironment()
    {
        // Initialize variables
        environmentGeneration = transform.Find("Environment_Generation").GetComponent <EnvironmentGeneration>();
        dropZone = transform.Find("DropZone").GetComponent <DropZone>();
        robot    = transform.Find("RobotAgent").GetComponent <RobotAgent>();

        InitializeDebrisList();

        currentDebrisInZone  = new List <bool>();
        previousDebrisInZone = new List <bool>();
    }
 void Awake()
 {
     // singleton pattern
     if (instance == null)
     {
         instance = this;
     }
     else
     {
         Destroy(gameObject);
     }
 }