//Check information to see if the quest is completed
    public void AttempToCompleteActualObjective(EnumsScript.Quest_Objective_Type questType, int id, int quantity, string areaName, Vector3 position)
    {
        if (!actualChapter.actualObjective.objectiveCompleted)
        {
            switch (questType)
            {
            case EnumsScript.Quest_Objective_Type.HUNT_MONSTER:
                if (actualChapter.actualObjective.monsterIdToHunt == id)
                {
                    actualChapter.actualObjective.quantityHunted += quantity;
                }
                if (actualChapter.actualObjective.quantityToHunt == actualChapter.actualObjective.quantityHunted)
                {
                    actualChapter.actualObjective.objectiveCompleted = true;
                }
                break;

            case EnumsScript.Quest_Objective_Type.COLLECT_ITEM:
                if (actualChapter.actualObjective.itemToCollectId == id)
                {
                    actualChapter.actualObjective.quantityCollected += quantity;
                }
                if (actualChapter.actualObjective.quantityToCollect == actualChapter.actualObjective.quantityCollected)
                {
                    actualChapter.actualObjective.objectiveCompleted = true;
                }
                break;

            case EnumsScript.Quest_Objective_Type.KILL_BOSS:
                if (actualChapter.actualObjective.bossIdToDefeat == id)
                {
                    actualChapter.actualObjective.isBossDefeated     = true;
                    actualChapter.actualObjective.objectiveCompleted = true;
                }
                break;

            case EnumsScript.Quest_Objective_Type.REACH_PLACE:
                //fix position check variable with the radius
                if (Vector3.Distance(actualChapter.actualObjective.positionToGo, position) < actualChapter.actualObjective.radius && actualChapter.actualObjective.areaNameToGo == areaName)
                {
                    actualChapter.actualObjective.positionReached    = true;
                    actualChapter.actualObjective.objectiveCompleted = true;
                }
                break;

            case EnumsScript.Quest_Objective_Type.TALK_TO_NPC:
                if (actualChapter.actualObjective.npcToTalkId == id)
                {
                    actualChapter.actualObjective.talkedToNpc        = true;
                    actualChapter.actualObjective.objectiveCompleted = true;
                }
                break;

            case EnumsScript.Quest_Objective_Type.NONE:
                break;
            }
        }
    }
 //Check if position is correct
 public void AttempToCompleteActualObjective(EnumsScript.Quest_Objective_Type questType, Vector3 position, string areaName)
 {
     if (!actualChapter.actualObjective.objectiveCompleted && questType == EnumsScript.Quest_Objective_Type.REACH_PLACE)
     {
         if (Vector3.Distance(actualChapter.actualObjective.positionToGo, position) < actualChapter.actualObjective.radius && actualChapter.actualObjective.areaNameToGo == areaName)
         {
             actualChapter.actualObjective.positionReached    = true;
             actualChapter.actualObjective.objectiveCompleted = true;
         }
     }
 }
    public void AttempToCompleteActualObjective(EnumsScript.Quest_Objective_Type questType, int id, int quantity)
    {
        if (!actualChapter.actualObjective.objectiveCompleted)
        {
            switch (questType)
            {
            case EnumsScript.Quest_Objective_Type.HUNT_MONSTER:
                if (actualChapter.actualObjective.monsterIdToHunt == id)
                {
                    actualChapter.actualObjective.quantityHunted += quantity;
                }
                if (actualChapter.actualObjective.quantityToHunt == actualChapter.actualObjective.quantityHunted)
                {
                    actualChapter.actualObjective.objectiveCompleted = true;
                }
                break;

            case EnumsScript.Quest_Objective_Type.COLLECT_ITEM:
                if (actualChapter.actualObjective.itemToCollectId == id)
                {
                    actualChapter.actualObjective.quantityCollected += quantity;
                }
                if (actualChapter.actualObjective.quantityToCollect == actualChapter.actualObjective.quantityCollected)
                {
                    actualChapter.actualObjective.objectiveCompleted = true;
                }
                break;

            case EnumsScript.Quest_Objective_Type.KILL_BOSS:
                if (actualChapter.actualObjective.bossIdToDefeat == id)
                {
                    actualChapter.actualObjective.isBossDefeated     = true;
                    actualChapter.actualObjective.objectiveCompleted = true;
                }
                break;

            case EnumsScript.Quest_Objective_Type.TALK_TO_NPC:
                if (actualChapter.actualObjective.npcToTalkId == id)
                {
                    actualChapter.actualObjective.talkedToNpc        = true;
                    actualChapter.actualObjective.objectiveCompleted = true;
                }
                break;

            case EnumsScript.Quest_Objective_Type.NONE:
                break;
            }
        }
    }