public void TurnOnOff(Enums.Hide Hide, bool Value) { if (Hide == Enums.Hide.Both) { Enable = Value; } }
public void TurnOnOff(Enums.Hide Hide, bool Value) { switch (Hide) { case Enums.Hide.Both: if (!Value) { Timer.IsEnabled = false; for (int i = 0; i < SpectrumBarsLeft.Count; i++) { SpectrumBarsLeft[i].Value = SpectrumBarsRight[i].Value = 0; } } break; case Enums.Hide.Left: if (Value) { LeftSide = Visibility.Visible; } else { LeftSide = Visibility.Hidden; } break; case Enums.Hide.Right: if (Value) { RightSide = Visibility.Visible; } else { RightSide = Visibility.Hidden; } break; case Enums.Hide.Close: Timer.IsEnabled = false; this.TryClose(); break; } }