public Ability(string name, int id, int cost, float cooldownTime, float cTime, Enumeration.AbilityType[] types, Enumeration.AbilityCost costType) { this.abilityName = name; this.id = id; this.resourceCost = cost; this.cooldownTime = cooldownTime; this.castTime = cTime; this.abilityCostType = costType; this.abilityTypes = types; }
public SlashAttack(string name, int id, int cost, float cooldownTime, float cTime, Enumeration.AbilityType[] types, Enumeration.AbilityCost costType) : base(name, id, cost, cooldownTime, cTime, types, costType) { }
public Tether(string name, int id, int cost, float cooldownTime, float cTime, Enumeration.AbilityType[] types, Enumeration.AbilityCost costType) : base(name, id, cost, cooldownTime, cTime, types, costType) { tetherObject = LoadObject("Prefabs/Tether_PFB"); }