protected override void Awake()
    {
        base.Awake();
        if (GreenHellGame.GAMESCOM_DEMO)
        {
            this.m_Language.interactable = false;
        }
        EnumUtils <Language> .ForeachValue(new Action <Language>(this.AddLanguageOption));

        this.m_Subtitles.FillOptionsFromEnum <SubtitlesSetting>("Subtitles_Setting_");
        this.ApplyControls();
    }