protected override void Awake() { base.Awake(); if (GreenHellGame.GAMESCOM_DEMO) { this.m_Language.interactable = false; } EnumUtils <Language> .ForeachValue(new Action <Language>(this.AddLanguageOption)); this.m_Subtitles.FillOptionsFromEnum <SubtitlesSetting>("Subtitles_Setting_"); this.ApplyControls(); }