public void RemoveFood()
 {
     _currentStomchItem       = null;
     _cdwDigestionBar.enabled = false;
     _image.sprite            = null;
     StomachSlotState         = EnumStomachSlotState.Empty;
 }
 public void AddFood(StomachItemDTO stomachItem)
 {
     _currentStomchItem          = stomachItem;
     _image.enabled              = true;
     _cdwDigestionBar.enabled    = true;
     _cdwDigestionBar.fillAmount = 0f;
     _image.sprite    = stomachItem.Item.InventorySprite;
     StomachSlotState = EnumStomachSlotState.HasFood;
 }
 protected override void SetInitialValues()
 {
     _image           = this.GetComponent <Image>();
     StomachSlotState = EnumStomachSlotState.Empty;
 }