/// <summary> /// コラボレーター選択 /// </summary> public void CollaboraterSelect() { SelectedState = EnumSelectedState.CollaboraterSelected; SelectionChanged(this, SelectedState); }
/// <summary> /// 選択解除 /// </summary> public void SelectCancel() { SelectedState = EnumSelectedState.NotSelected; SelectionChanged(this, SelectedState); }
/// <summary> /// 選択 /// </summary> public void Select() { SelectedState = EnumSelectedState.Selected; SelectionChanged(this, SelectedState); }