Exemple #1
0
        protected override List <IOptionEntry> generateEntries(CameraOptionsUI options, string libraryVersion)
        {
            List <IOptionEntry> entries = new List <IOptionEntry>();

            OptionsCategory ExposureCategory = new OptionsCategory("Exposure");

            entries.Add(ExposureCategory);

            EnumEntry <ExposureAutoEnums> ExposureAutoEntry = new EnumEntry <ExposureAutoEnums>("Auto Exposure", ExposureAutoEnums.Continuous, ExposureAutoEnums.NUM_EXPOSUREAUTO, new Property <FlirProperties, EnumNode <ExposureAutoEnums> >(nameof(options.FakeProperties.ExposureAuto)), options.Stream);

            ExposureAutoEntry.Parent = ExposureCategory;

            FloatEntry UpperExposureEntry = new FloatEntry("  - Upper Limit", new Property <FlirProperties, FloatNode>(nameof(options.FakeProperties.ExposureAutoUpperLimit)), options.Stream);

            UpperExposureEntry.Parent = ExposureCategory;

            FloatEntry LowerExposureEntry = new FloatEntry("  - Lower Limit", new Property <FlirProperties, FloatNode>(nameof(options.FakeProperties.ExposureAutoLowerLimit)), options.Stream);

            LowerExposureEntry.Parent = ExposureCategory;

            FloatEntry ExposureTimeEntry = new FloatEntry("Exposure Time", new Property <FlirProperties, FloatNode>(nameof(options.FakeProperties.ExposureTime)), options.Stream);

            ExposureTimeEntry.Parent = ExposureCategory;

            FloatEntry ExposureTimeAbsEntry = new FloatEntry("Absolute Exposure Time", new Property <FlirProperties, FloatNode>(nameof(options.FakeProperties.ExposureTimeAbs)), options.Stream);

            ExposureTimeAbsEntry.Parent = ExposureCategory;

            return(entries);

            /*
             * ExposureMode = new EnumNode<ExposureModeEnums>(camera, "ExposureMode");
             */
        }
        protected override List <IOptionEntry> generateEntries(CameraOptionsUI options, string libraryVersion)
        {
            List <IOptionEntry> entries = new List <IOptionEntry>();

            OptionsCategory GainCategory = new OptionsCategory("Gain");

            entries.Add(GainCategory);

            FloatEntry GainEntry = new FloatEntry("Gain", new Property <FlirProperties, FloatNode>(nameof(options.FakeProperties.Gain)), options.Stream);

            GainEntry.Parent = GainCategory;

            EnumEntry <GainAutoEnums> AutoGainEntry = new EnumEntry <GainAutoEnums>("Auto Gain", GainAutoEnums.Off, GainAutoEnums.NUM_GAINAUTO, new Property <FlirProperties, EnumNode <GainAutoEnums> >(nameof(options.FakeProperties.GainAuto)), options.Stream);

            AutoGainEntry.Parent = GainCategory;

            FloatEntry UpperGainEntry = new FloatEntry("  - Upper Limit", new Property <FlirProperties, FloatNode>(nameof(options.FakeProperties.AutoGainUpperLimit)), options.Stream);

            UpperGainEntry.Parent = GainCategory;

            FloatEntry LowerGainEntry = new FloatEntry("  - Lower Limit", new Property <FlirProperties, FloatNode>(nameof(options.FakeProperties.AutoGainLowerLimit)), options.Stream);

            LowerGainEntry.Parent = GainCategory;

            return(entries);
        }
        private static CodeMemberField ToCodeMemberField(EnumEntry enumEntry)
        {
            CodeMemberField field = new CodeMemberField();

            field.Name = enumEntry.Name;

            if (enumEntry.Value.HasValue)
            {
                field.InitExpression = new CodePrimitiveExpression(enumEntry.Value);
            }

            string[] lines = GetSummaryCommentLines(enumEntry);

            // Add summary comments
            CodeCommentStatement[] summaryCommentStatements = CodeCommentStatementHelper.GetSummaryCodeCommentStatements(lines);
            field.Comments.AddRange(summaryCommentStatements);

            if (enumEntry.IsNameTransformed)
            {
                // Add remarks comments
                CodeCommentStatement[] remarksCommentStatements = CodeCommentStatementHelper.GetRemarksCodeCommentStatements(enumEntry.XmlDefinition.Name);
                field.Comments.AddRange(remarksCommentStatements);
            }

            // Add description attribute
            CodeAttributeDeclaration descriptionAttributeDeclaration = CreateDescriptionAttributeDeclaration(enumEntry);

            field.CustomAttributes.Add(descriptionAttributeDeclaration);
            return(field);
        }
		public ReadTexture(int width, int height, uint handle, EnumEntry formatEnum, EnumEntry usageEnum)
		{
			Format format;
			if (formatEnum.Name == "INTZ")
				format = D3DX.MakeFourCC((byte)'I', (byte)'N', (byte)'T', (byte)'Z');
			else if (formatEnum.Name == "RAWZ")
				format = D3DX.MakeFourCC((byte)'R', (byte)'A', (byte)'W', (byte)'Z');
			else if (formatEnum.Name == "RESZ")
				format = D3DX.MakeFourCC((byte)'R', (byte)'E', (byte)'S', (byte)'Z');
			else if (formatEnum.Name == "No Specific")
				throw (new Exception("Texture mode not supported"));
			else
				format = (Format)Enum.Parse(typeof(Format), formatEnum, true);

			var usage = Usage.Dynamic;
			if (usageEnum.Index == (int)(TextureType.RenderTarget))
				usage = Usage.RenderTarget;
			else if (usageEnum.Index == (int)(TextureType.DepthStencil))
				usage = Usage.DepthStencil;

			this.FWidth = width;
			this.FHeight = height;
			this.FHandle = (IntPtr)unchecked((int)handle);
			this.FFormat = format;
			this.FUsage = usage;

			Initialise();
		}
Exemple #5
0
        static EX9.Format EnumEntryToEx9Format(EnumEntry entry)
        {
            var enumName = entry.Name
                           .Replace("_", string.Empty)
                           .Replace("No Specific", "Unknown");

            return((EX9.Format)Enum.Parse(typeof(EX9.Format), enumName, true));
        }
Exemple #6
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            public FunctionScope Add(EnumEntry enumEntry)
            {
                var localSymbleTable = this.LocalScopes.Peek().Add(enumEntry);

                return(new FunctionScope(
                           this.FunctionType,
                           this.FunctionParams,
                           this.LocalScopes.Pop().Push(localSymbleTable)
                           ));
            }
Exemple #7
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        public static void RegisterEnumAsText <T>(Func <T, string> enumToNameFunc, Func <string, T> nameToEnumFunc)
        {
            var entry = new EnumEntry();

            entry.Type           = typeof(T);
            entry.EnumName       = null;
            entry.EnumToNameFunc = o => enumToNameFunc((T)o);
            entry.NameToEnumFunc = name => nameToEnumFunc(name);

            entry.ValueType = new KDPgValueTypeEnum(entry);

            Entries.Add(entry);
        }
		InterimTextureInfo()
		{
			var count = EnumManager.GetEnumEntryCount("TextureFormat");
			for (int i = 0; i < count; i++)
			{
				var entry = EnumManager.GetEnumEntry("TextureFormat", i);
				if (entry.Name == "A8R8G8B8")
				{
					FEnumEntry = entry;
					break;
				}
			}
		}
Exemple #9
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        public static void RegisterEnum <T>(string enumName, Func <T, string> enumToNameFunc, Func <string, T> nameToEnumFunc, string schema = null)
        {
            var entry = new EnumEntry();

            entry.Type           = typeof(T);
            entry.EnumName       = enumName;
            entry.EnumToNameFunc = o => enumToNameFunc((T)o);
            entry.NameToEnumFunc = name => nameToEnumFunc(name);
            entry.Schema         = schema;

            entry.ValueType = new KDPgValueTypeEnum(entry);

            Entries.Add(entry);
        }
Exemple #10
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        InterimTextureInfo()
        {
            var count = EnumManager.GetEnumEntryCount("TextureFormat");

            for (int i = 0; i < count; i++)
            {
                var entry = EnumManager.GetEnumEntry("TextureFormat", i);
                if (entry.Name == "A8R8G8B8")
                {
                    FEnumEntry = entry;
                    break;
                }
            }
        }
Exemple #11
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        public void Update(IPluginIO pin, DX11RenderContext context)
        {
            Device device = context.Device;

            if (this.updateddevices.Contains(context))
            {
                return;
            }

            int samplecount = Convert.ToInt32(FInAASamplesPerPixel[0].Name);

            SampleDescription sd = new SampleDescription(samplecount, 0);

            if (this.FResized || this.FInvalidateSwapChain || this.FOutBackBuffer[0][context] == null)
            {
                EnumEntry bbf = this.FCfgBackBufferFormat[0];

                this.FOutBackBuffer[0].Dispose(context);

                //NOTE ENUM BROKEN
                Format fmt = (Format)Enum.Parse(typeof(Format), this.FCfgBackBufferFormat[0].Name);

                this.FOutBackBuffer[0][context] = new DX11SwapChain(context, this.Handle, fmt, sd);
                #if DEBUG
                this.FOutBackBuffer[0][context].Resource.DebugName = "BackBuffer";
                #endif
                this.depthmanager.NeedReset = true;
            }

            DX11SwapChain sc = this.FOutBackBuffer[0][context];

            if (this.FResized)
            {
                //if (!sc.IsFullScreen)
                //{
                // sc.Resize();
                // }
                //this.FInvalidateSwapChain = true;
            }


            if (!this.renderers.ContainsKey(context))
            {
                this.renderers.Add(context, new DX11GraphicsRenderer(this.FHost, context));
            }

            this.depthmanager.Update(context, sc.Width, sc.Height, sd);

            this.updateddevices.Add(context);
        }
        private static string[] GetSummaryCommentLines(EnumEntry enumEntry)
        {
            IList <String> lines = new List <String>()
            {
                enumEntry.Description
            };

            foreach (EnumEntryParameter entryParameter in enumEntry.Parameters)
            {
                lines.Add($"Mission Param #{entryParameter.Index} : {entryParameter.Description}");
            }

            return(lines.ToArray());
        }
Exemple #13
0
        public static EnumEntry[] GetEnumEntries(Type enumType)
        {
            EnumEntry[] entries;

            var fields = enumType.GetFields(BindingFlags.Public | BindingFlags.Static);

            entries = new EnumEntry[fields.Length];

            for (int i = 0; i < fields.Length; i++)
            {
                var description = fields[i].GetCustomAttributes(typeof(DescriptionAttribute), false).OfType <DescriptionAttribute>().FirstOrDefault();

                entries[i] = new EnumEntry(fields[i].Name, Convert.ChangeType(fields[i].GetValue(null), Enum.GetUnderlyingType(enumType)), description.Description);
            }

            return(entries);
        }
        protected override void OnUpdate(DX11RenderContext context)
        {
            var maxSamples       = SlimDX.Direct3D11.Device.MultisampleCountMaximum;
            SampleDescription sd = new SampleDescription((int)Math.Min(FInAASamplesPerPixel[0], maxSamples), FInAAQuality[0]);

            if (this.resized || this.invalidatesc || this.FOutBackBuffer[0][context] == null)
            {
                EnumEntry bbf = this.FCfgBackBufferFormat[0];

                this.FOutBackBuffer[0].Dispose(context);

                //NOTE ENUM BROKEN
                Format fmt = (Format)Enum.Parse(typeof(Format), this.FCfgBackBufferFormat[0].Name);

                this.FOutBackBuffer[0][context] = new DX11SwapChain(context, this.Handle, fmt, sd);
                this.depthmanager.NeedReset     = true;
            }
        }
        public ReadTexture(int width, int height, uint handle, EnumEntry formatEnum, EnumEntry usageEnum)
        {
            Format format;

            if (formatEnum.Name == "INTZ")
            {
                format = D3DX.MakeFourCC((byte)'I', (byte)'N', (byte)'T', (byte)'Z');
            }
            else if (formatEnum.Name == "RAWZ")
            {
                format = D3DX.MakeFourCC((byte)'R', (byte)'A', (byte)'W', (byte)'Z');
            }
            else if (formatEnum.Name == "RESZ")
            {
                format = D3DX.MakeFourCC((byte)'R', (byte)'E', (byte)'S', (byte)'Z');
            }
            else if (formatEnum.Name == "No Specific")
            {
                throw (new Exception("Texture mode not supported"));
            }
            else
            {
                format = (Format)Enum.Parse(typeof(Format), formatEnum, true);
            }

            var usage = Usage.Dynamic;

            if (usageEnum.Index == (int)(TextureType.RenderTarget))
            {
                usage = Usage.RenderTarget;
            }
            else if (usageEnum.Index == (int)(TextureType.DepthStencil))
            {
                usage = Usage.DepthStencil;
            }

            this.FWidth  = width;
            this.FHeight = height;
            this.FHandle = (IntPtr) unchecked ((int)handle);
            this.FFormat = format;
            this.FUsage  = usage;

            Initialise();
        }
Exemple #16
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 public Env2 Add(EnumEntry entry)
 {
     if (this._functionScope.IsNone)
     {
         // global
         return(new Env2(
                    this._globalSymbolTable.Add(entry),
                    this._functionScope
                    ));
     }
     else
     {
         // local
         return(new Env2(
                    this._globalSymbolTable,
                    Option.Some(this._functionScope.Value.Add(entry))
                    ));
     }
 }
            public Instance(int deviceID, string modeString, uint textureHandle, EnumEntry format, EnumEntry usage, SyncLoop syncLoop)
            {
                IDeckLink device = null;

                WorkerThread.Singleton.PerformBlocking(() => {
                    device = DeviceRegister.Singleton.GetDeviceHandle(deviceID);
                });

                try
                {
                    ModeRegister.Mode mode = null;
                    WorkerThread.Singleton.PerformBlocking(() =>
                    {
                        mode = ModeRegister.Singleton.Modes[modeString];
                    });

                    bool useCallback = syncLoop != SyncLoop.DeckLink;
                    this.Source      = new Source(device, mode, useCallback);
                    this.ReadTexture = new ReadTexture(mode.CompressedWidth, mode.Height, textureHandle, format, usage);
                    this.FBuffer     = new byte[this.ReadTexture.BufferLength];

                    if (useCallback)
                    {
                        this.Source.NewFrame += Source_NewFrame;
                    }
                }
                catch
                {
                    if (this.Source != null)
                    {
                        this.Source.Dispose();
                    }
                    if (this.ReadTexture != null)
                    {
                        this.ReadTexture.Dispose();
                    }
                    if (this.FBuffer != null)
                    {
                        this.FBuffer = null;
                    }
                    throw;
                }
            }
Exemple #18
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			public Instance(int deviceID, string modeString, uint textureHandle, EnumEntry format, EnumEntry usage, SyncLoop syncLoop)
			{
				IDeckLink device = null;
				WorkerThread.Singleton.PerformBlocking(() => {
					device = DeviceRegister.Singleton.GetDeviceHandle(deviceID);
				});

				try
				{
					ModeRegister.Mode mode = null;
					WorkerThread.Singleton.PerformBlocking(() =>
					{
						mode = ModeRegister.Singleton.Modes[modeString];
					});

					bool useCallback = syncLoop != SyncLoop.DeckLink;
					this.Source = new Source(device, mode, useCallback);
					this.ReadTexture = new ReadTexture(mode.CompressedWidth, mode.Height, textureHandle, format, usage);
					this.FBuffer = new byte[this.ReadTexture.BufferLength];

					if (useCallback)
					{
						this.Source.NewFrame += Source_NewFrame;
					}
				}
				catch
				{
					if (this.Source != null)
						this.Source.Dispose();
					if (this.ReadTexture != null)
						this.ReadTexture.Dispose();
					if (this.FBuffer != null)
						this.FBuffer = null;
					throw;
				}
			}
Exemple #19
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 public LocalSymbolTable Add(EnumEntry enumEntry) =>
 new LocalSymbolTable(this.TypeDefs, this.Enums.Add(enumEntry), this.FrameObjects);
        private static CodeAttributeDeclaration CreateDescriptionAttributeDeclaration(EnumEntry enumEntry)
        {
            CodeAttributeDeclaration codeAttributeDeclaration = new CodeAttributeDeclaration("Description", new CodeAttributeArgument(new CodePrimitiveExpression(enumEntry.Description)));

            return(codeAttributeDeclaration);
        }
Exemple #21
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 public Env2 Add(EnumEntry entry) {
     if (this._functionScope.IsNone) {
         // global
         return new Env2(
             this._globalSymbolTable.Add(entry),
             this._functionScope
         );
     } else {
         // local
         return new Env2(
             this._globalSymbolTable,
             Option.Some(this._functionScope.Value.Add(entry))
         );
     }
 }
Exemple #22
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 public FunctionScope Add(EnumEntry enumEntry) {
     var localSymbleTable = this.LocalScopes.Peek().Add(enumEntry);
     return new FunctionScope(
         this.FunctionType,
         this.FunctionParams,
         this.LocalScopes.Pop().Push(localSymbleTable)
     );
 }
Exemple #23
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 public LocalSymbolTable Add(EnumEntry enumEntry) =>
     new LocalSymbolTable(this.TypeDefs, this.Enums.Add(enumEntry), this.FrameObjects);
			Format enumToFormat(EnumEntry formatEnum)
			{
				Format format;
				if (formatEnum.Name == "INTZ")
					format = D3DX.MakeFourCC((byte)'I', (byte)'N', (byte)'T', (byte)'Z');
				else if (formatEnum.Name == "RAWZ")
					format = D3DX.MakeFourCC((byte)'R', (byte)'A', (byte)'W', (byte)'Z');
				else if (formatEnum.Name == "RESZ")
					format = D3DX.MakeFourCC((byte)'R', (byte)'E', (byte)'S', (byte)'Z');
				else if (formatEnum.Name == "No Specific")
					throw (new Exception("Texture mode not supported"));
				else
					format = (Format)Enum.Parse(typeof(Format), formatEnum, true);
				return format;
			}
			Usage enumToUsage(EnumEntry usageEnum)
			{
				var usage = Usage.Dynamic;
				if (usageEnum.Index == (int)(TextureType.RenderTarget))
					usage = Usage.RenderTarget;
				else if (usageEnum.Index == (int)(TextureType.DepthStencil))
					usage = Usage.DepthStencil;
				return usage;
			}
Exemple #26
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 public GlobalSymbolTable Add(EnumEntry enumEntry) =>
 new GlobalSymbolTable(this.TypeDefs, this.Enums.Add(enumEntry), this.GlobalObjects);
        internal void ParseEnumSheet()
        {
            IXLWorksheet dataTypeSheet = Workbook.Worksheets.Worksheet("Enums");
            IXLRows      rows          = dataTypeSheet.RowsUsed();
            bool         firstRow      = true;

            foreach (IXLRow row in rows)
            {
                if (firstRow)
                {
                    firstRow = false;
                    continue;
                }
                IXLCell dataTypeCell      = row.Cell("A");
                IXLCell qualifiedNameCell = row.Cell("B");

                //IXLCell enumDescriptionDataTypeCell = row.Cell("C");
                IXLCell   valueCell       = row.Cell("C");
                IXLCell   displayNameCell = row.Cell("D");
                IXLCell   descriptionCell = row.Cell("E");
                IXLCell   valueNameCell   = row.Cell("F");
                EnumEntry entry           = new EnumEntry();
                if (!TryGetNodeID(dataTypeCell.GetString(), out NodeID tempID, CommonConfig))
                {
                    continue;
                }
                entry.DataType      = tempID;
                entry.QualifiedName = qualifiedNameCell.GetString();
                int intValue;
                try
                {
                    intValue = valueCell.GetValue <int>();
                }
                catch (FormatException exception)
                {
                    Logger.Error($"Unable to parse integer value for enum '{valueCell.GetString()}' in row {row.RowNumber()}", exception);
                    continue;
                }
                entry.Value       = intValue;
                entry.DisplayName = displayNameCell.GetString();
                entry.Description = descriptionCell.GetString();
                entry.ValueName   = valueNameCell.GetString();
                EnumDescription enumDescription;
                if (CommonConfig.EnumDescriptions.ContainsKey(entry.DataType))
                {
                    enumDescription = CommonConfig.EnumDescriptions[entry.DataType];
                }
                else
                {
                    enumDescription = new EnumDescription
                    {
                        Name       = new QualifiedName(entry.QualifiedName),
                        DataTypeID = entry.DataType,
                        Fields     = new List <EnumField>()
                    };
                    CommonConfig.EnumDescriptions.Add(entry.DataType, enumDescription);
                }
                EnumField enumField = new EnumField
                {
                    Value       = entry.Value,
                    Name        = new String(entry.ValueName),
                    Description = new LocalizedText(),
                    DisplayName = new LocalizedText()
                };
                if (!string.IsNullOrEmpty(entry.DisplayName))
                {
                    enumField.DisplayName.Locale = new String("en-US");
                    enumField.DisplayName.Text   = new String(entry.DisplayName);
                }
                if (!string.IsNullOrEmpty(entry.Description))
                {
                    enumField.Description.Locale = new String("en-US");
                    enumField.Description.Text   = new String(entry.Description);
                }

                // TODO: Add check for duplicates
                enumDescription.Fields.Add(enumField);
            }
        }
Exemple #28
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 public GlobalSymbolTable Add(EnumEntry enumEntry) =>
     new GlobalSymbolTable(this.TypeDefs, this.Enums.Add(enumEntry), this.GlobalObjects);
Exemple #29
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        private static IReadOnlyList <EnumEntry> ParseEnum(string def)
        {
            var pos          = EnumPos.Unknown;
            var i            = def.IndexOf('{');
            var sb           = new StringBuilder();
            var entries      = new List <EnumEntry>();
            var currentEntry = new EnumEntry();

            for (; i < def.Length; ++i)
            {
                var chr   = def[i];
                var ended = false;
                var rest  = def.Substring(i); // for debugging.

                switch (chr)
                {
                case '{' when pos == EnumPos.Unknown:
                    pos = EnumPos.Name;
                    SkipWhitespace(def, ref i);
                    break;

                case '/' when pos == EnumPos.Name:
                    currentEntry.Comment = GetComment(def, ref i);
                    break;

                case ',' when pos == EnumPos.Name:
                    currentEntry.Name = sb.ToString();
                    sb.Clear();
                    SkipWhitespace(def, ref i);
                    ended = true;
                    break;

                case '=' when pos == EnumPos.Name:
                case ' ' when pos == EnumPos.Name:
                case '/' when pos == EnumPos.Name:
                    currentEntry.Name = sb.ToString();
                    sb.Clear();
                    SkipWhitespace(def, ref i);
                    pos = EnumPos.Equals;
                    break;

                case ',' when pos == EnumPos.Equals:
                    SkipWhitespace(def, ref i);
                    pos = EnumPos.Comment;
                    break;

                case '=' when pos == EnumPos.Equals:
                    SkipWhitespace(def, ref i);
                    pos = EnumPos.Value;
                    break;

                case ',' when pos == EnumPos.Value || pos == EnumPos.Equals:
                case '/' when pos == EnumPos.Value || pos == EnumPos.Equals:
                case '}' when pos == EnumPos.Value || pos == EnumPos.Equals:
                case ' ' when pos == EnumPos.Value:
                    currentEntry.Value = sb.ToString().Trim();
                    sb.Clear();
                    SkipWhitespace(def, ref i);
                    pos   = EnumPos.Comment;
                    ended = true;
                    break;

                default:
                    switch (pos)
                    {
                    case EnumPos.Comment:
                    case EnumPos.Name:
                    case EnumPos.Value:
                        sb.Append(chr);
                        break;
                    }
                    break;
                }

                if (ended)
                {
                    if (currentEntry.Comment == null)
                    {
                        for (; i < def.Length; ++i)
                        {
                            var chr2 = def[i];
                            if (char.IsWhiteSpace(chr2))
                            {
                                continue;
                            }
                            if (chr2 == '/' && def[i + 1] == '*')
                            {
                                currentEntry.Comment = GetComment(def, ref i);
                                break;
                            }

                            --i;
                            break;
                        }
                    }

                    entries.Add(currentEntry);
                    currentEntry = new EnumEntry();
                    pos          = EnumPos.Name;
                    sb.Clear();
                    SkipWhitespace(def, ref i);
                }
            }

            return(entries);
        }
			public void SetProperties(int width, int height, uint handle, EnumEntry formatEnum, EnumEntry usageEnum)
			{
				this.FHandle = (IntPtr)unchecked((int)handle);
				if (handle == 0)
				{
					throw (new Exception("No shared texture handle set"));
				}

				var format = enumToFormat(formatEnum);
				var usage = enumToUsage(usageEnum);

				if (width != this.FWidth || height != this.FHeight || format != this.FFormat || usage != this.FUsage)
				{
					Allocate(width, height, format, usage);
				}

				this.FTextureShared = new Texture(this.FDevice, width, height, 1, usage, format, Pool.Default, ref this.FHandle);
			}