public int EnumThreads(out IEnumDebugThreads2 ppEnum)
        {
            lock (_threads)
            {
                ppEnum = new EnumDebugThreads(_threads.Values);
            }

            return(VSConstants.S_OK);
        }
        public int EnumThreads(out IEnumDebugThreads2 ppEnum)
        {
            lock (_threads)
            {
                ppEnum = new EnumDebugThreads(_threads.Values);
            }

            return VSConstants.S_OK;
        }