public override void Begin() { base.Begin(); // Clear any current connections NetworkManager.Cleanup(); // Add background Add(new Entity_Image_Background(this, Program.PATH_PA, Program.PATH_MOD)); // Add title image Entity_Image image_title = new Entity_Image(0, 0, Program.PATH_PA + "media/ui/main/shared/img/logos/img_pa_logo_start_rest.png"); { image_title.SetTarget(new Vector2(Game.Instance.HalfWidth, Game.Instance.HalfHeight / 4)); image_title.image.Scale = 2; image_title.image.ScrollX = 0; image_title.image.ScrollY = 0.05f; } Add(image_title); // Setup buttons Button_New = new Entity_UI_ButtonLerp(); { Button_New.Label = "NEW"; Vector2 pos = new Vector2(0, -100); Button_New.ButtonBounds = new Vector4(pos.X, pos.Y, 256, 48); Button_New.OnPressed = delegate(Entity_UI_Button self) { self.Image.image.Color = self.Colour_Hover * Color.Gray; AudioManager.Instance.PlaySound("resources/audio/ui_click.wav"); }; Button_New.OnReleased = delegate(Entity_UI_Button self) { Game.Instance.RemoveScene(); Game.Instance.AddScene(new Scene_Game()); NetworkManager.Host(); AudioManager.Instance.PlaySound("resources/audio/ui_click.wav"); }; } Add(Button_New); Button_Continue = new Entity_UI_ButtonLerp(); { Button_Continue.Label = "CONTINUE"; Vector2 pos = new Vector2(0, -25); Button_Continue.ButtonBounds = new Vector4(pos.X, pos.Y, 256, 48); Button_Continue.OnPressed = delegate(Entity_UI_Button self) { self.Image.image.Color = self.Colour_Hover * Color.Gray; AudioManager.Instance.PlaySound("resources/audio/ui_click.wav"); }; Button_Continue.OnReleased = delegate(Entity_UI_Button self) { Game.Instance.RemoveScene(); Game.Instance.AddScene(new Scene_Game("data/game1.json")); NetworkManager.Host(); AudioManager.Instance.PlaySound("resources/audio/ui_click.wav"); }; } Add(Button_Continue); Button_Load = new Entity_UI_ButtonLerp(); { Button_Load.Label = "LOAD GAME"; Vector2 pos = new Vector2(0, 50); Button_Load.ButtonBounds = new Vector4(pos.X, pos.Y, 256, 48); Button_Load.OnPressed = delegate(Entity_UI_Button self) { self.Image.image.Color = self.Colour_Hover * Color.Gray; AudioManager.Instance.PlaySound("resources/audio/ui_click.wav"); }; Button_Load.OnReleased = delegate(Entity_UI_Button self) { Game.Instance.RemoveScene(); Game.Instance.AddScene(new Scene_Game("data/game2.json")); NetworkManager.Host(); AudioManager.Instance.PlaySound("resources/audio/ui_click.wav"); }; } Add(Button_Load); Button_Join = new Entity_UI_ButtonLerp(); { Button_Join.Label = "JOIN GAME"; Button_Join.Colour_Default = Color.Orange; Button_Join.Colour_Hover = Color.Orange * Color.Gray; Vector2 pos = new Vector2(0, 125); Button_Join.ButtonBounds = new Vector4(pos.X, pos.Y, 256, 48); Button_Join.OnPressed = delegate(Entity_UI_Button self) { self.Image.image.Color = self.Colour_Hover * Color.Gray; AudioManager.Instance.PlaySound("resources/audio/ui_click.wav"); }; Button_Join.OnReleased = delegate(Entity_UI_Button self) { Game.Instance.RemoveScene(); Game.Instance.AddScene(new Scene_Game("127.0.0.1", true)); AudioManager.Instance.PlaySound("resources/audio/ui_click.wav"); }; } Add(Button_Join); Button_Quit = new Entity_UI_ButtonLerp(); { Button_Quit.Colour_Hover = Color.Red; Button_Quit.Label = "QUIT"; Vector2 pos = new Vector2(0, 325); Button_Quit.ButtonBounds = new Vector4(pos.X, pos.Y, 256, 48); Button_Quit.OnPressed = delegate(Entity_UI_Button self) { self.Image.image.Color = self.Colour_Hover * Color.Gray; AudioManager.Instance.PlaySound("resources/audio/ui_click.wav"); }; Button_Quit.OnReleased = delegate(Entity_UI_Button self) { if (Program.CloseTime != -1) { Program.CloseTime = 0; } else { Program.CloseTime = Game.Instance.Timer + 30; } AudioManager.Instance.PlaySound("resources/audio/ui_decline.wav"); }; } Add(Button_Quit); Game.Instance.QuitButton.Clear(); // Cursor last Add(new Entity_Cursor(Program.PATH_PA + "media/ui/main/shared/img/icons/cursor.png")); }
public override void UpdateFirst() { base.UpdateFirst(); Entity_UI_Button.GlobalUpdate(); }