Exemple #1
0
    private void FindClosestPlayer()
    {
        EntityPlayer closestPlayer = this.world.GetClosestPlayer(this, 80f, false);

        if (base.CanSee(closestPlayer))
        {
            if (closestPlayer.GetWaterLevel() < 0.5f)
            {
                base.SetRevengeTarget(closestPlayer);
            }
        }
    }