Exemple #1
0
    /// <summary>
    /// LoadContent will be called once per game and is the place to load
    /// all of your content.
    /// </summary>
    protected override void LoadContent()
    {
        // Create a new SpriteBatch, which can be used to draw textures.

        IniLoader gIni = new IniLoader("Content\\WIZZ.ini");
        string    firstLevel;

        gIni.GetString("startOnLevel", out firstLevel, "MAIN");
        gIni.GetBool("drawNormals", out drawNormals, false);
        string levelPath;

        gIni.GetString("levelPath", out levelPath, Constants.LEVEL_PATH);

        spriteBatch = new SpriteBatch(GraphicsDevice);
        testLevel   = GLEED2D.Level.FromFile(levelPath + firstLevel + ".xml", Content);
        Utilities.Init(Content);

        SuperHackyLevelParsing();

        m_player = (Player)EntityManager.get().Create(EntityManager.ENT_TYPE.PLAYER);
        m_player.Init(Content);
        m_player.Spawn();
        // TODO: use this.Content to load your game content here
    }
Exemple #2
0
    /// <summary>
    /// LoadContent will be called once per game and is the place to load
    /// all of your content.
    /// </summary>
    protected override void LoadContent()
    {
        // Create a new SpriteBatch, which can be used to draw textures.

            IniLoader gIni = new IniLoader("Content\\WIZZ.ini");
            string firstLevel;

            gIni.GetString("startOnLevel", out firstLevel,"MAIN");
            gIni.GetBool("drawNormals", out drawNormals, false);
            string levelPath;
            gIni.GetString("levelPath", out levelPath, Constants.LEVEL_PATH);

            spriteBatch = new SpriteBatch(GraphicsDevice);
            testLevel = GLEED2D.Level.FromFile(levelPath + firstLevel + ".xml", Content);
            Utilities.Init(Content);

            SuperHackyLevelParsing();

            m_player = (Player)EntityManager.get().Create(EntityManager.ENT_TYPE.PLAYER);
            m_player.Init(Content);
            m_player.Spawn();
            // TODO: use this.Content to load your game content here
    }