Exemple #1
0
        public async Task HandleReactionAsync(ulong userId, ulong messageId, ulong channelId, IEmoji emoji, bool add)
        {
            // TODO: Cache valid reactions to reduce DB calls

            using (var db = new DataContext())
            {
                Stopwatch sw = new Stopwatch();
                sw.Start();
                if (_cache.ExistsIgnore <ReactableRoleMessage>(messageId))
                {
                    return;
                }

                var messageMatch = _cache.Retrieve <ReactableRoleMessage>(x => x.ChannelId == channelId && x.MessageId == messageId);
                if (messageMatch == null)
                {
                    messageMatch =
                        db.RoleMessages.FirstOrDefault(x => x.ChannelId == channelId && x.MessageId == messageId);
                    if (messageMatch != null)
                    {
                        // Populate cache
                        _cache.Put(messageMatch, TimeSpan.FromHours(1));
                    }
                }

                if (messageMatch == null)
                {
                    _cache.PutIgnore <ReactableRoleMessage>(TimeSpan.FromHours(1), messageId);
                    return;
                }

                AssignableRole roleMatch;
                if (emoji is CustomEmoji ce)
                {
                    if (_cache.ExistsIgnore <AssignableRole>(messageMatch.GuildId, ce.Id.RawValue))
                    {
                        return;
                    }

                    roleMatch = _cache.Retrieve <AssignableRole>(x =>
                                                                 x.GuildId == messageMatch.GuildId && x.EmojiId == ce.Id.RawValue) ??
                                db.Roles.FirstOrDefault(x =>
                                                        x.GuildId == messageMatch.GuildId && x.EmojiId == ce.Id.RawValue);

                    if (roleMatch == null)
                    {
                        _cache.PutIgnore <AssignableRole>(TimeSpan.FromHours(1), messageMatch.GuildId, ce.Id.RawValue);
                        return;
                    }
                }
                else if (emoji is Emoji em)
                {
                    if (_cache.ExistsIgnore <AssignableRole>(messageMatch.GuildId, em.Name))
                    {
                        return;
                    }

                    roleMatch = _cache.Retrieve <AssignableRole>(x =>
                                                                 x.GuildId == messageMatch.GuildId && x.EmojiName == em.Name) ??
                                db.Roles.FirstOrDefault(x =>
                                                        x.GuildId == messageMatch.GuildId && x.EmojiName == em.Name);

                    if (roleMatch == null)
                    {
                        _cache.PutIgnore <AssignableRole>(TimeSpan.FromHours(1), messageMatch.GuildId, em.Name);
                        return;
                    }
                }
                else
                {
                    return;
                }

                _cache.Put(roleMatch, TimeSpan.FromHours(1));
#if DEBUG
                await Bot.SendMessageAsync(channelId, $"{sw.ElapsedMilliseconds}ms elapsed");
#endif
                if (add)
                {
                    await Bot.GrantRoleAsync(messageMatch.GuildId, userId, roleMatch.RoleId);
                }
                else
                {
                    await Bot.RevokeRoleAsync(messageMatch.GuildId, userId, roleMatch.RoleId);
                }
            }
        }