public EntityManager( Entity.Factory entityFactory, SignalBus signalBus, AudioClip entityStickClip, EntityColors entityColors, WindowManager.GameSize gameSize) { _entityFactory = entityFactory; _signalBus = signalBus; _entityStickClip = entityStickClip; _entityColors = entityColors; _gameSize = gameSize; }
public ViewModel(Entity.Factory factory) { _factory = factory; }
public Service(Entity.Factory factory) { _factory = factory; }