public Cv_Event_SetCollisionCategory(string shapeID, int category, bool state, Entity.Cv_Entity.Cv_EntityID entityId, object sender, float timeStamp = 0) : base(entityId, sender, timeStamp) { ShapeID = shapeID; Category = category; State = state; }
public Cv_Event_SetCollidesWith(string shapeID, int category, string direction, bool state, Entity.Cv_Entity.Cv_EntityID entityId, object sender, float timeStamp = 0) : base(entityId, sender, timeStamp) { ShapeID = shapeID; Category = category; State = state; Direction = direction; }
public Cv_Event_ChangeEntityPauseState(Entity.Cv_Entity.Cv_EntityID entityId, bool state, object sender, float timeStamp = 0) : base(entityId, sender, timeStamp) { PauseState = state; }