public void Initial() { if (gameObject.GetPhotonView().isMine&& !isAI) { RoomManager.getInstance().localPlayer = this; SaveData playerData = EntireGameManager.getInstance().playerData; SetCharacterSprite(playerData.nowEquipment.animal, playerData.nowEquipment.cup, playerData.nowEquipment.liquid, playerData.name); photonView.RPC("SetCharacterSprite", PhotonTargets.AllBuffered, playerData.nowEquipment.animal, playerData.nowEquipment.cup, playerData.nowEquipment.liquid, playerData.name); } else { characterObj.SetActive(true); NameText.gameObject.SetActive(true); isReadyText.gameObject.SetActive(true); if (!PhotonNetwork.isMasterClient || !isAI) { RoomManager.getInstance().SetPlayerSit(this, gameObject); } } if (PhotonNetwork.isMasterClient) { if (isAI) { gameObject.GetPhotonView().RPC("Ready", PhotonTargets.AllBuffered, true); } else if (gameObject.GetPhotonView().owner.IsMasterClient) { gameObject.GetPhotonView().RPC("Ready", PhotonTargets.AllBuffered, true); } else { gameObject.GetPhotonView().RPC("Ready", PhotonTargets.AllBuffered, false); } } }
public void SetRank(int index, PlayerController player) { int playerCount = PhotonManager.getInstance().playerList.Count; int reward = MainGameManager.getInstance().rewardSugar[playerCount].num[index]; if (player.isOwner()) { EntireGameManager.getInstance().playerData.sugar += reward; EntireGameManager.getInstance().Save(); } Debug.Log("Rank = " + index); if (index <= 2) { SetWinnerImage(index, player.animal, player.cup, player.liquid); if (index == 1 && SceneManager.GetActiveScene().name == "MainGame") { } } if (index == 0) { Debug.Log("第一名"); } PlayerNameText[index].text = player.NickName; rewardText[index].text = reward.ToString(); }
public void UpdateMoney() { int sugar = EntireGameManager.getInstance().getPlayerData().sugar; int pearl = EntireGameManager.getInstance().getPlayerData().pearl; SugarCount.text = sugar.ToString(); PearlCount.text = pearl.ToString(); }
public void OnJoinedLobby() { IsTryingReconnecting = false; PhotonNetwork.player.NickName = EntireGameManager.getInstance().playerData.name; Debug.Log(PhotonNetwork.player.NickName); //PhotonNetwork.autoCleanUpPlayerObjects = false; //LobbyUIManager.instance.changeLobbyText("正在加入房間..."); }
public void InitialAnimalIcon() { string animal = EntireGameManager.getInstance().playerData.nowEquipment.animal; AnimalIcon = new Sprite[3]; AnimalIcon[0] = Resources.Load <Sprite>("Character/IconImage/" + animal); AnimalIcon[1] = Resources.Load <Sprite>("Character/IconImage/" + animal + "02"); AnimalIcon[2] = Resources.Load <Sprite>("Character/IconImage/" + animal + "03"); }
public static void AddAchievementQueue(string achievementName, int reward) { if (achievementQueue == null) { achievementQueue = new List <string>(); } achievementQueue.Add("獲得成就「" + achievementName + "」\n獎勵:珍珠*" + reward); EntireGameManager.getInstance().playerData.pearl += reward; EntireGameManager.getInstance().Save(); }
// Use this for initialization private void Awake() { filter = ""; instance = this; if (EntireGameManager.getInstance().playerData.name == "吉米") { GameObject enterNameObj = Instantiate(EnterNameUI, GameObject.Find("Canvas").transform); enterNameObj.transform.SetAsLastSibling(); } }
public void StartGame() { PhotonManager.getInstance().ConnectToServer(); if (EntireGameManager.getInstance().playerData.isNewPlayer) { StartCoroutine(EntireGameManager.LoadSceneWithLoadingScene("Tutorial")); } else { StartCoroutine(EntireGameManager.LoadSceneWithLoadingScene("RoomList")); } }
public void Initial(int index, int id, bool isAI, string nickName) { int wait = 1; if (SceneManager.GetActiveScene().name == "Tutorial") { wait = 0; } CoroutineUtility.GetInstance() .Do() .Wait(wait) .Then(() => SpawnAnimation.SetActive(true)) .Wait(0.3f) .Then(() => playerSprite.SetActive(true)) .Wait(1f) .Then(() => SpawnAnimation.SetActive(false)) .Go(); this.isAI = isAI; if (PhotonManager.getInstance().playerList == null) { PhotonManager.getInstance().playerList = new List <PlayerController>(); } PhotonManager.getInstance().playerList.Add(this); ID = id; this.index = index; this.NickName = nickName; PlayerNameText.text = nickName; if (isOwner()) { OnSceneLoaded(); MainGameManager.getInstance().player = this; if (SceneManager.GetActiveScene().name == "Tutorial") { TutorialManager.GetInstance().player = this; } //MainUIManager.instance.UpdateHealthBar(hp); SaveData playerData = EntireGameManager.getInstance().playerData; SetCharacterSprite(playerData.nowEquipment.animal, playerData.nowEquipment.cup, playerData.nowEquipment.liquid); gameObject.GetPhotonView().RPC("SetCharacterSprite", PhotonTargets.All, playerData.nowEquipment.animal, playerData.nowEquipment.cup, playerData.nowEquipment.liquid); GameObject inputer = PhotonNetwork.Instantiate("FakeInputer", Vector3.zero, Quaternion.identity, 0); fakeInputer = inputer.GetComponent <FakeInputer>(); fakeInputer.playerID = id; inputer.GetPhotonView().RPC("SetID", PhotonTargets.MasterClient, id); gameObject.GetPhotonView().RPC("SetSkill", PhotonTargets.All, playerData.nowEquipment.animal); } else if (isAI && PhotonNetwork.isMasterClient) { OnSceneLoaded(); } }
public void BackToRoomList() { if (SceneManager.GetActiveScene().name == "Tutorial") { if (EntireGameManager.getInstance().playerData.isNewPlayer) { EntireGameManager.getInstance().playerData.isNewPlayer = false; EntireGameManager.getInstance().Save(); EntireGameManager.nextScene = ""; SocialManager.UnlockAchievement(LiquidKnightResources.achievement); SocialManager.AddAchievementQueue("新手貓貓", 5); } } PhotonManager.getInstance().BackToRoomList(); //StartCoroutine(EntireGameManager.LoadSceneWithLoadingScene("RoomList")); }
public void LeaveShop() { if (EntireGameManager.getInstance().getPlayerData().HaveItem(MerchandiseType.Animal, animals[nowAnimalIndex].indexName)) { EntireGameManager.getInstance().playerData.nowEquipment.animal = animals[nowAnimalIndex].indexName; } if (EntireGameManager.getInstance().getPlayerData().HaveItem(MerchandiseType.Cup, cups[nowCupIndex].indexName)) { EntireGameManager.getInstance().playerData.nowEquipment.cup = cups[nowCupIndex].indexName; } if (EntireGameManager.getInstance().getPlayerData().HaveItem(MerchandiseType.Liquid, liquids[nowLiquidIndex].indexName)) { EntireGameManager.getInstance().playerData.nowEquipment.liquid = liquids[nowLiquidIndex].indexName; } EntireGameManager.getInstance().Save(); StartCoroutine(EntireGameManager.LoadSceneWithLoadingScene("RoomList")); }
public void OnSuccessBuy(Merchandise merchandise, ProductInShop productInShop) { if (merchandise.costType == CostType.Pearl) { if (EntireGameManager.getInstance().getPlayerData().pearl < merchandise.cost) { Debug.Log("珍珠不足"); MainUIManager.CreateCheckBox(() => { }, "珍珠不足"); return; } else { EntireGameManager.getInstance().playerData.pearl -= merchandise.cost; } } else { if (EntireGameManager.getInstance().getPlayerData().sugar < merchandise.cost) { MainUIManager.CreateCheckBox(() => { }, "方糖不足"); Debug.Log("方糖不足"); return; } else { EntireGameManager.getInstance().playerData.sugar -= merchandise.cost; } } Debug.Log("成功購買" + merchandise.chineseName); if (merchandise.type == MerchandiseType.Animal) { EntireGameManager.getInstance().getPlayerData().animalList.Add(merchandise.indexName); } else if (merchandise.type == MerchandiseType.Cup) { EntireGameManager.getInstance().getPlayerData().cupList.Add(merchandise.indexName); } else if (merchandise.type == MerchandiseType.Liquid) { EntireGameManager.getInstance().getPlayerData().liquidList.Add(merchandise.indexName); } productInShop.HaveProduct(true); EntireGameManager.getInstance().Save(); AudioManager.Play("purchase"); UpdateMoney(); }
public void InitialProducts() { for (int i = 0; i < animals.Count; i++) { AddProduct(animals[i], animals[i].type, i); if (animals[i].indexName == EntireGameManager.getInstance().getPlayerData().nowEquipment.animal) { MoveShopPos(animalShop.gameObject, i); nowAnimalIndex = i; ChangeSkillDescript(animals[i].skillName, animals[i].skillDescript); } } AddProduct(animals[0], animals[0].type, animals.Count); AddProduct(animals[animals.Count - 1], animals[animals.Count - 1].type, -1); for (int i = 0; i < cups.Count; i++) { AddProduct(cups[i], cups[i].type, i); if (cups[i].indexName == EntireGameManager.getInstance().getPlayerData().nowEquipment.cup) { MoveShopPos(cupShop.gameObject, i); nowCupIndex = i; } } AddProduct(cups[0], cups[0].type, cups.Count); AddProduct(cups[animals.Count - 1], cups[cups.Count - 1].type, -1); for (int i = 0; i < liquids.Count; i++) { AddProduct(liquids[i], liquids[i].type, i); if (liquids[i].indexName == EntireGameManager.getInstance().getPlayerData().nowEquipment.liquid) { MoveShopPos(liquidShop.gameObject, i); nowLiquidIndex = i; } } AddProduct(liquids[0], liquids[0].type, liquids.Count); AddProduct(liquids[animals.Count - 1], liquids[cups.Count - 1].type, -1); ChangeImageSprite(playerAnimalImage, animals[nowAnimalIndex].SelectViewSprite); ChangeImageSprite(playerCupImage, cups[nowCupIndex].SelectViewSprite); ChangeImageSprite(playerLiquidImage, liquids[nowLiquidIndex].SelectViewSprite); }
public PurchaseProcessingResult ProcessPurchase(PurchaseEventArgs args) { // A consumable product has been purchased by this user. if (String.Equals(args.purchasedProduct.definition.id, Product_Pearl5, StringComparison.Ordinal)) { Debug.Log("購買了珍珠*5"); MainUIManager.CreateMiniCheckBox(() => { }, "成功購買珍珠*5"); EntireGameManager.getInstance().AddPearls(5); } // Or ... a non-consumable product has been purchased by this user. else if (String.Equals(args.purchasedProduct.definition.id, Product_Pearl20, StringComparison.Ordinal)) { Debug.Log("購買了珍珠*20"); MainUIManager.CreateMiniCheckBox(() => { }, "成功購買珍珠*20"); EntireGameManager.getInstance().AddPearls(20); } // Or ... a subscription product has been purchased by this user. else if (String.Equals(args.purchasedProduct.definition.id, Product_Pearl50, StringComparison.Ordinal)) { Debug.Log("購買了珍珠*50"); MainUIManager.CreateMiniCheckBox(() => { }, "成功購買珍珠*50"); EntireGameManager.getInstance().AddPearls(50); } // Or ... an unknown product has been purchased by this user. Fill in additional products here.... else { Debug.Log(string.Format("ProcessPurchase: FAIL. Unrecognized product: '{0}'", args.purchasedProduct.definition.id)); } if (IAPPanel.instance != null) { IAPPanel.instance.UpdatePearlCount(); } if (ShopManager.instance != null) { ShopManager.instance.UpdateMoney(); } // Return a flag indicating whether this product has completely been received, or if the application needs // to be reminded of this purchase at next app launch. Use PurchaseProcessingResult.Pending when still // saving purchased products to the cloud, and when that save is delayed. return(PurchaseProcessingResult.Complete); }
void Start() { roomItemList = new List <GameObject>(); UpdateRoomList(); CreateCharacterImage(EntireGameManager.getInstance().getPlayerData().nowEquipment); }
public void UpdatePearlCount() { nowPearlCount.text = EntireGameManager.getInstance().playerData.pearl.ToString(); }
void AddProduct(Merchandise product, MerchandiseType type, int index) { if (type == MerchandiseType.Animal) { RectTransform rect = Instantiate(AnimalProductPrefab, animalShop).GetComponent <RectTransform>(); float x = index * itemWidth; rect.anchoredPosition = new Vector2(x, rect.anchoredPosition.y); ProductInShop prod = rect.GetComponent <ProductInShop>(); prod.icon.sprite = product.SelectViewSprite; prod.nameText.text = product.chineseName; prod.costText.text = "x" + product.cost; prod.SetCostType(product.costType); if (EntireGameManager.getInstance().getPlayerData().HaveItem(type, product.indexName)) { prod.HaveProduct(true); } else { prod.HaveProduct(false); } prod.Cover.gameObject.GetComponent <Button>().onClick.AddListener(() => OnBuyClicked(product, prod)); } else if (type == MerchandiseType.Cup) { RectTransform rect = Instantiate(CupProductPrefab, cupShop).GetComponent <RectTransform>(); float x = index * itemWidth; rect.anchoredPosition = new Vector2(x, rect.anchoredPosition.y); ProductInShop prod = rect.GetComponent <ProductInShop>(); prod.icon.sprite = product.SelectViewSprite; prod.nameText.text = product.chineseName; prod.costText.text = "x" + product.cost; prod.SetCostType(product.costType); if (EntireGameManager.getInstance().getPlayerData().HaveItem(type, product.indexName)) { prod.HaveProduct(true); } else { prod.HaveProduct(false); } prod.Cover.gameObject.GetComponent <Button>().onClick.AddListener(() => OnBuyClicked(product, prod)); } else if (type == MerchandiseType.Liquid) { RectTransform rect = Instantiate(LiquidProductPrefab, liquidShop).GetComponent <RectTransform>(); float x = index * itemWidth; rect.anchoredPosition = new Vector2(x, rect.anchoredPosition.y); ProductInShop prod = rect.GetComponent <ProductInShop>(); prod.nameText.text = product.chineseName; prod.costText.text = "x" + product.cost; prod.SetCostType(product.costType); if (EntireGameManager.getInstance().getPlayerData().HaveItem(type, product.indexName)) { prod.HaveProduct(true); } else { prod.HaveProduct(false); } prod.Cover.gameObject.GetComponent <Button>().onClick.AddListener(() => OnBuyClicked(product, prod)); } }
public void StartBoardAnimation() { if (!MainGameManager.getInstance().isGameOver || SceneManager.GetActiveScene().name == "Tutorial") { countDownText.gameObject.SetActive(false); countDownBackText.gameObject.SetActive(false); return; } CoroutineUtility.GetInstance() .Do() .Play(GetComponent <Animator>(), "ScoreBoardIn") .Wait(0.8f) .Then(() => countDownText.text = "9") .Wait(0.8f) .Then(() => countDownText.text = "8") .Wait(0.8f) .Then(() => countDownText.text = "7") .Wait(0.8f) .Then(() => countDownText.text = "6") .Wait(0.8f) .Then(() => countDownText.text = "5") .Then(DestroyAllPlayers) .Wait(0.8f) .Then(() => countDownText.text = "4") .Wait(0.8f) .Then(() => countDownText.text = "3") .Wait(0.8f) .Then(() => countDownText.text = "2") .Wait(0.8f) .Then(() => countDownText.text = "1") .Wait(0.8f) .Then(() => { PhotonNetwork.LoadLevel("Room"); }) .Go(); if (!EntireGameManager.getInstance().playerData.HavePlayingMultiPlayerGame&& SceneManager.GetActiveScene().name != "Tutorial") { EntireGameManager.getInstance().playerData.HavePlayingMultiPlayerGame = true; SocialManager.UnlockAchievement(LiquidKnightResources.achievement_2); SocialManager.AddAchievementQueue("派對!", 5); } if (MainGameManager.getInstance().player.animal == "cat") { EntireGameManager.getInstance().playerData.CatPlayTime++; if (EntireGameManager.getInstance().playerData.CatPlayTime == 5) { SocialManager.UnlockAchievement(LiquidKnightResources.achievement_3); SocialManager.AddAchievementQueue("貓型玩家", 5); } } else if (MainGameManager.getInstance().player.animal == "dog") { EntireGameManager.getInstance().playerData.DogPlayTime++; if (EntireGameManager.getInstance().playerData.DogPlayTime == 5) { SocialManager.UnlockAchievement(LiquidKnightResources.achievement_4); SocialManager.AddAchievementQueue("狗型玩家", 5); } } else if (MainGameManager.getInstance().player.animal == "fish") { EntireGameManager.getInstance().playerData.FishPlayTime++; if (EntireGameManager.getInstance().playerData.FishPlayTime == 5) { SocialManager.UnlockAchievement(LiquidKnightResources.achievement_5); SocialManager.AddAchievementQueue("魚型玩家", 5); } } EntireGameManager.getInstance().Save(); }
void SaveName(string newName) { EntireGameManager.getInstance().playerData.name = newName; EntireGameManager.getInstance().Save(); PhotonNetwork.player.NickName = newName; }