protected override bool CustomChecks() { EnterAction ea = Action as EnterAction; var r = false; if (first) { r = wasInside && !ea.OnlyFromOutside; first = true; } if (Element.Geometry.InsideInfluence(LatLon)) { if (!wasInside) { wasInside = true; r = wasInside; } } return(r); }
protected void FillNode(XmlNode node, EnterAction target, params IDOMWriterParam[] options) { AddChild(node, "only-from-outside", target.OnlyFromOutside.ToString()); }