public void GenerateMoveForSimpleGame() { var board = EngineTests.GenerateSimpleGame(); var engine = new RandomEngine(); var generatedMove = engine.GenerateMove(board.Clone()); this.TestContext.WriteLine(generatedMove.ToString()); this.TestContext.WriteLine("Evaluations: " + engine.Evaluations.ToString(CultureInfo.CurrentCulture)); this.TestContext.WriteLine("Visitations: " + engine.Visitations.ToString(CultureInfo.CurrentCulture)); board.MovePiece(generatedMove); }