// Use this for initialization
 void Start()
 {
     energymanagment = GetComponent<Energymanagement>();
     GameeventManager.onEnableShootHandler += reactOnEnableShoot;
     GameeventManager.onDisableShootHandler += reactOnDisableShoot;
     droneCamera = GameObject.FindGameObjectWithTag(Config.DRONE_CAMERA_TAG).camera;
 }
 // Use this for initialization
 void Start()
 {
     energymanagment = GetComponent<Energymanagement>();
     downIconXposition = inventoryXposition + iconDistance;
     upIconXposition = downIconXposition + iconWidth + iconDistance;
     showIconXposition = upIconXposition + iconWidth + iconDistance;
     slowIconXposition = showIconXposition + iconWidth + iconDistance;
     shootIconXposition = slowIconXposition + iconWidth + iconDistance;
     Screen.lockCursor = true;
 }