Exemple #1
0
        public void SpawnDefaultBatteries(GameObject constructedObject, List <InteractiveChildObjectIdentifier> childIdentifiers)
        {
            Optional <EnergyMixin> opEnergy = Optional.OfNullable(constructedObject.GetComponent <EnergyMixin>());

            if (opEnergy.HasValue)
            {
                EnergyMixin mixin = opEnergy.Value;
                mixin.ReflectionSet("allowedToPlaySounds", false);
                mixin.SetBattery(mixin.defaultBattery, 1);
                mixin.ReflectionSet("allowedToPlaySounds", true);
            }

            foreach (InteractiveChildObjectIdentifier identifier in childIdentifiers)
            {
                Optional <GameObject> opChildGameObject = NitroxEntity.GetObjectFrom(identifier.Id);

                if (opChildGameObject.HasValue)
                {
                    Optional <EnergyMixin> opEnergyMixin = Optional.OfNullable(opChildGameObject.Value.GetComponent <EnergyMixin>());

                    if (opEnergyMixin.HasValue)
                    {
                        EnergyMixin mixin = opEnergyMixin.Value;
                        mixin.ReflectionSet("allowedToPlaySounds", false);
                        mixin.SetBattery(mixin.defaultBattery, 1);
                        mixin.ReflectionSet("allowedToPlaySounds", true);
                    }
                }
            }
        }
Exemple #2
0
        // As the normal spawn is suppressed, spawn default batteries afterwards
        private void SpawnDefaultBatteries(GameObject constructedObject, List <InteractiveChildObjectIdentifier> childIdentifiers)
        {
            Optional <EnergyMixin> opEnergy = Optional <EnergyMixin> .OfNullable(constructedObject.GetComponent <EnergyMixin>());

            if (opEnergy.IsPresent())
            {
                EnergyMixin mixin = opEnergy.Get();
                mixin.ReflectionSet("allowedToPlaySounds", false);
                mixin.SetBattery(mixin.defaultBattery, 1);
                mixin.ReflectionSet("allowedToPlaySounds", true);
            }
            foreach (InteractiveChildObjectIdentifier identifier in childIdentifiers)
            {
                Optional <GameObject> opChildGameObject = GuidHelper.GetObjectFrom(identifier.Guid);
                if (opChildGameObject.IsPresent())
                {
                    opChildGameObject.Get().AddComponent <NitroxEntity>();
                    Optional <EnergyMixin> opEnergyMixin = Optional <EnergyMixin> .OfNullable(opChildGameObject.Get().GetComponent <EnergyMixin>());

                    if (opEnergyMixin.IsPresent())
                    {
                        EnergyMixin mixin = opEnergyMixin.Get();
                        mixin.ReflectionSet("allowedToPlaySounds", false);
                        mixin.SetBattery(mixin.defaultBattery, 1);
                        mixin.ReflectionSet("allowedToPlaySounds", true);
                    }
                }
            }
        }