Exemple #1
0
    protected bool CastSkill()
    {
        bool b = true;

        foreach (var it in commonCd)
        {
            b = b && it.timer.isReady();
        }

        if (b && Input.GetAxis(buttonCode) > 0.1 && !EventSystem.current.IsPointerOverGameObject() && cd.isReady() && resource.HasEnough(cost + increaseCost.GetVelocity() + minimalEnergy)
            )
        {
            resource.Spend(cost + increaseCost.GetVelocity());

            foreach (var it in commonCd)
            {
                it.timer.restart();
            }

            increaseCost.AddForce(increaseCostForce);
            cd.restart();
            return(true);
        }
        return(false);
    }
Exemple #2
0
    protected bool CastSkill()
    {
        bool b = true;

        foreach (var it in commonCd)
        {
            b = b && it.timer.isReady();
        }

        if (b && isButtonPressed() && cd.isReady() && resource.HasEnough(cost + minimalEnergy)
            )
        {
            resource.Spend(cost);

            foreach (var it in commonCd)
            {
                it.timer.restart();
            }

            cd.restart();
            return(true);
        }
        return(false);
    }