void Awake()
 {
     rigid = GetComponent <Rigidbody>();
     enemy_parts_manager = GetComponent <Enemy_Parts_Manager>();
     speed  = 1f;
     attack = 1f;
 }
    public void Init(Enemy_Parts_Manager enemy_parts_manager)
    {
        parts_manager  = enemy_parts_manager;
        enemy_ctrl     = transform.root.GetComponent <Enemy_Ctrl>();
        action_range_y = 2f;
        action_range_z = 15f;

        StartCoroutine(Action());
    }
Exemple #3
0
 public void Init(Enemy_Parts_Manager enemy_parts_manager)
 {
     parts_manager = enemy_parts_manager;
 }
    public void Init(Enemy_Parts_Manager enemy_parts_manager)
    {
        parts_manager = enemy_parts_manager;

        StartCoroutine(Action());
    }