public void ConfigureFromTemplate(EnemyTemplateController etc)
 {
     this.etc = etc;
     label = etc.GetEditorColumnName() + " (" + etc.GetPointValue() +")";
     //set name
     Transform nTransform = transform.FindChild("Text");
     Text nameText = nTransform.gameObject.GetComponent<Text>();
     nameText.text = label;
 }