public void DeactivateSwarmZone(EnemySwarmZone swarmZoneToRemove) { if (!currentlyActiveSwarmZones.Contains(swarmZoneToRemove)) { currentlyActiveSwarmZones.Add(swarmZoneToRemove); } }
public void ActivateSwarmZone(EnemySwarmZone newSwarmZone) { if (!currentlyActiveSwarmZones.Contains(newSwarmZone)) { currentlyActiveSwarmZones.Add(newSwarmZone); } }