Exemple #1
0
    private void InitializeComponents()
    {
        m_Rigidbody = GetComponent <Rigidbody2D>();
        m_Seeker    = GetComponent <Seeker>();
        m_Stats     = GetComponent <EnemyStatsGO>();

        m_Stats.OnDroneDestroy += SetOnDestroy;
    }
Exemple #2
0
    // Use this for initialization
    void Start()
    {
        m_Animator     = GetComponent <Animator>();
        m_EnemyStatsGO = GetComponent <EnemyStatsGO>();
        m_EnemyStats   = GetComponent <EnemyStatsGO>().EnemyStats;

        m_PlayerIsNear.OnPlayerInTrigger        += SetPlayerIsNear;
        m_PlayerInAttackRange.OnPlayerInTrigger += SetPlayerInAttackRange;
    }