public Attribute3(Perk perk) : base(perk) { uniquePerkSkillName = $"{nameof(MadBomber)}.{nameof(Attribute3)}"; handler += (enemy) => { enemy.rewardExp = (int)((1 + factor) * enemy.rewardExp); }; }
public Skill8(Perk perk) : base(perk) { uniquePerkSkillName = "Millionare"; handler += (enemy) => { enemy.EnemyKilledEvent += (e) => { e.rewardcash = (int)(e.rewardcash * (1 + factor)); }; }; }