void OnEnable() { move.AddEnemyComponent <EnemyChase> (); }
void OnEnable() { move.AddEnemyComponent <EnemyPatrol> (); }
void OnEnable() { move.AddEnemyComponent <EnemyManipulate> (); }
void OnEnable() { move.AddEnemyComponent <EnemyChase> (); }
void OnEnable() { move.AddEnemyComponent <EnemyPatrol> (); }
void OnEnable() { move.AddEnemyComponent <EnemyManipulate> (); }