Exemple #1
0
 void Awake()
 {
     locomotion      = GetComponent <EnemyLocomotion>();
     animatorHandler = GetComponentInChildren <EnemyAnimatorHandler>();
     stats           = GetComponent <EnemyStats>();
     agent           = GetComponentInChildren <NavMeshAgent>();
     rigid           = GetComponent <Rigidbody>();
 }
Exemple #2
0
    void Start()
    {
        movement = GetComponent <EnemyLocomotion>();
        shooter  = GetComponentInChildren <BulletShooter>();
        sr       = GetComponent <SpriteRenderer>();
        soundMod = GetComponent <SoundModulator>();

        mainSprite = sr.sprite;
    }
Exemple #3
0
    void Awake()
    {
        animator = GetComponentInChildren <Animator>();

        enemyLocomotion = GetComponent <EnemyLocomotion>();
    }