Exemple #1
0
 public void SetRebirthEnemy(Ghost ghost)
 {
     if (ghost.type == GhostType.JUNIOR)
     {
         EnemyJunior enemy = EnemyManager.instance.SetEnemy(enemyJuniorPrefab, ghost.rebirthPosition);
         enemy.IsBossMode = IsBossMode;
     }
     else if (ghost.type == GhostType.SENIOR)
     {
         EnemySenior enemy = EnemyManager.instance.SetEnemy(enemySeniorPrefab, ghost.rebirthPosition);
         enemy.IsBossMode = IsBossMode;
     }
 }
Exemple #2
0
    //=============
    //Final  Battle
    //=============

    IEnumerator FinalBossBattle()
    {
#if SHOW_DEBUG_LOG
        Debug.Log("Start final battle");
#endif
        SetBossMode(true);

        Vector3[] enemyPositions = new Vector3[4] {
            new Vector3(0f, 0f, -6f), new Vector3(-5f, 0f, 1f), new Vector3(0f, 0f, 9f), new Vector3(5f, 0f, 1f)
        };
        for (int i = 0; i < 4; i++)
        {
            EnemyJunior enemy = EnemyManager.instance.SetEnemy(baseEnmeyPrefab, enemyPositions[i]);
            enemy.IsBossMode = true;
            yield return(new WaitForSeconds(0.45f));
        }

        while (!EnemyManager.instance.IsEmpty ||
               !GhostManager.instance.IsFixedEmpty)
        {
            yield return(new WaitForSeconds(0.1f));
        }
        yield return(new WaitForSeconds(1f));

        enemyPositions = new Vector3[4] {
            new Vector3(4f, 0f, 8f), new Vector3(-4f, 0f, 8f), new Vector3(-5f, 0f, -5f), new Vector3(5f, 0f, -5f)
        };
        for (int i = 0; i < 4; i++)
        {
            EnemyJunior enemy = EnemyManager.instance.SetEnemy(baseEnmeyPrefab, enemyPositions[i]);
            enemy.IsBossMode = true;
            yield return(new WaitForSeconds(0.45f));
        }

        while (!EnemyManager.instance.IsEmpty ||
               !GhostManager.instance.IsFixedEmpty)
        {
            yield return(new WaitForSeconds(0.1f));
        }
        yield return(new WaitForSeconds(1f));

        ko_Shi.Phase = 5;
        ro_Shi.Phase = 5;
        ko_Shi.MoveIn();
        ro_Shi.MoveIn();
        yield return(new WaitForSeconds(3f));

        HUDManager.instance.ShowHPBar(BOSS_ID_KO_SHI);
        HUDManager.instance.ShowHPBar(BOSS_ID_RO_SHI);
    }