static void OpenWindow()
    {
        EnemyDesigner Window = (EnemyDesigner)GetWindow <EnemyDesigner>();

        Window.minSize = new Vector2(600, 300);
        Window.Show();
    }
Exemple #2
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    static void OpenWindow()
    {
        EnemyDesigner window = (EnemyDesigner)GetWindow(typeof(EnemyDesigner));

        window.minSize = new Vector2(600, 300);
    }