// Start is called before the first frame update void Start() { usedCardList = new List <GameObject>(); usedCardPos = new Vector3(0, 0, 0); deckPos = new Vector3(5, 0, 0); ShuffleCard(); InitDeck(); currPlayerTurn = Random.Range(0, 100) % 2; // 0이면 플레이어 턴, 1이면 에너미 턴 currCardDam = sumCardDam = 0; player.SetPlayerTurn(); enemy.SetEnemyTurn(); }