public static int EliminateBullet(ILuaState luaState) { EnemyBulletBase bullet = luaState.ToUserData(-1) as EnemyBulletBase; luaState.Pop(1); bullet.Eliminate(); return(0); }
public static int EliminateBullet(ILuaState luaState) { EnemyBulletBase bullet = luaState.ToUserData(-1) as EnemyBulletBase; luaState.Pop(1); bullet.Eliminate(); return(0); }