Exemple #1
0
    // Use this for initialization
    void Start()
    {
        theTextbox    = FindObjectOfType <EndlessTextBoxManager> ();
        fader         = FindObjectOfType <EndlessSceneFader> ();
        endlessPlayer = FindObjectOfType <EndlessRunnerPlayer> ();
        align         = FindObjectOfType <AlignmentCtrl> ();
        sfx           = FindObjectOfType <SfxCtrl> ();

        hasActivated = false;
    }
    // Use this for initialization
    void Start()
    {
        cover         = GameObject.Find("Cover").GetComponent <SpriteRenderer>();
        endlessPlayer = GameObject.Find("Player").GetComponent <EndlessRunnerPlayer> ();
        player        = GameObject.Find("Player");
        //		crosshairSpawnLoc = player.transform.FindChild ("crosshairLoc");

        textBoxManager = FindObjectOfType <EndlessTextBoxManager> ();

        cover.color = Color.black;

        offBlack   = Color.black;
        offBlack.a = .8f;

        //		crossHairSpawned = false;

        if (NextKey == null)
        {
            NextKey = GameObject.Find("NextKey").GetComponent <Text>();
        }
    }