/// <summary> /// 写uint /// </summary> /// <param name="value"></param> public void Write(uint value) { if (!LittleEndian) { value = EndianHelper.SwapUInt32(value); } writer.Write(value); }
/// <summary> /// 读uint /// </summary> /// <returns></returns> public uint ReadUInt() { uint value = reader.ReadUInt32(); if (!LittleEndian) { value = EndianHelper.SwapUInt32(value); } return(value); }