public static Texture GetEmotionFinal(Emotion emotion) { EmotionPack pack = emotionDictionary[emotion]; return(pack.textures[pack.finalEmotion]); }
public static Texture GetEmotion(Emotion emotion) { EmotionPack pack = emotionDictionary[emotion]; return(pack.textures[Random.Range(0, pack.textures.Length)]); }