void Start() { iH = GameObject.FindObjectOfType <ImageHandler> (); eMS = GameObject.FindObjectOfType <EmmaMainScript> (); tW = GameObject.FindObjectOfType <TextWriter> (); image = GetComponent <Image> (); canvas = GameObject.FindGameObjectWithTag("MainCanvas"); }
// Use this for initialization void Start() { eMS = GameObject.FindObjectOfType <EmmaMainScript> (); choices = new ChoiceObject[choicesButtons.Length]; choicesTexts = new Text[choicesButtons.Length]; for (int i = 0; i < choicesButtons.Length; i++) { choicesTexts [i] = choicesButtons [i].GetComponentInChildren <Text> (); } }
// Use this for initialization void Awake() { eMS = GameObject.FindObjectOfType <EmmaMainScript> (); imageSentence.enabled = false; imageScene.enabled = false; letterPause = Options.Instance.textSpeed; currentMessage = ""; characterName.text = ""; isWriting = false; //ResizeText (); }