private void EngramValue(SimulationEvent e) { SimulationObjectProxy obProx; string engramName = ((StringValue)e["EngramName"]).value; string engramValue = ((StringValue)e["EngramValue"]).value; string engramDataType = ((StringValue)e["EngramDataType"]).value; string objectID = string.Empty; objectID = ((StringValue)e["SpecificUnit"]).value; if (objectID != string.Empty) { obProx = objectProxies[objectID]; if (!StateDB.physicalObjects.ContainsKey(objectID)) { return; } EmitterValue em = (EmitterValue)obProx["Emitters"].GetDataValue(); CustomAttributesValue cus = (CustomAttributesValue)obProx["CustomAttributes"].GetDataValue(); if (em.attIsEngram.ContainsKey(engramName)) { cus.attributes[engramName] = DataValueFactory.BuildString(engramValue); obProx["CustomAttributes"].SetDataValue(cus); } //Add the qualified engram name to the collection. //Does not need to be the same qualified name as the scencon uses. StateDB.UpdateEngrams(String.Format("{0}|{1}", objectID, engramName), engramValue, engramDataType); return; } else { StateDB.UpdateEngrams(engramName, engramValue, engramDataType); foreach (string id in objectProxies.Keys) { obProx = objectProxies[id]; if (!StateDB.physicalObjects.ContainsKey(id)) { continue; } EmitterValue em = (EmitterValue)obProx["Emitters"].GetDataValue(); CustomAttributesValue cus = (CustomAttributesValue)obProx["CustomAttributes"].GetDataValue(); if (em.attIsEngram.ContainsKey(engramName)) { cus.attributes[engramName] = DataValueFactory.BuildString(engramValue); obProx["CustomAttributes"].SetDataValue(cus); } } return; } }
private void RevealObject(SimulationEvent e) { AttributeCollectionValue atts = (AttributeCollectionValue)e["Attributes"]; string id = ((StringValue)e["ObjectID"]).value; SimulationObjectProxy prox = null; prox = GetObjectProxy(id); if (prox == null) { return; } //Set State info? //AD: This is kind of a quick fix. Gabe would have a better idea on a more permanent //solution. DataValue stv = new DataValue(); stv = prox["StateTable"].GetDataValue(); Dictionary <string, DataValue> tempDict = ((StateTableValue)stv).states; tempDict = ((AttributeCollectionValue)tempDict[((StringValue)atts["State"]).value]).attributes; foreach (KeyValuePair <String, DataValue> kvp in tempDict) { if (!atts.attributes.ContainsKey(kvp.Key)) {//if att exists in atts, it should NOT overwrite reveal attributes. atts.attributes.Add(kvp.Key, kvp.Value); } } ////AD foreach (string attname in atts.attributes.Keys) { if (attname == "ID") { continue; } if (prox.GetKeys().Contains(attname) && prox[attname].IsOwner()) { prox[attname].SetDataValue(atts[attname]); if (attname == "Sensors") { double maxSensor = -1.0; SensorArrayValue sav = atts[attname] as SensorArrayValue; foreach (SensorValue sv in sav.sensors) { maxSensor = Math.Max(maxSensor, sv.maxRange); } if (maxSensor >= 0) { ObjectDistances.UpdateObjectSensorRange(id, maxSensor); } } } } Dictionary <string, DataValue> x = new Dictionary <string, DataValue>(); EmitterValue em = (EmitterValue)prox["Emitters"].GetDataValue(); foreach (string attName in em.attIsEngram.Keys) { if (em.attIsEngram[attName]) { if (StateDB.engrams.ContainsKey(attName)) { x[attName] = DataValueFactory.BuildString(StateDB.engrams[attName].engramValue); } } } prox["CustomAttributes"].SetDataValue(DataValueFactory.BuildCustomAttributes(x)); }
private void StateChange(SimulationEvent e) { string id = ((StringValue)e["ObjectID"]).value; SimulationObjectProxy prox = null; // objectProxies[id]; prox = GetObjectProxy(id); if (prox == null) { return; } string newState = ((StringValue)e["NewState"]).value; DataValue dv = prox["StateTable"].GetDataValue(); if (((StateTableValue)dv).states.ContainsKey(newState)) { DataValue dv2 = ((StateTableValue)dv).states[newState]; //AD: Added state to attributes DataValue temp = new StringValue(); ((StringValue)temp).value = newState; ((AttributeCollectionValue)dv2).attributes["State"] = temp; //AD foreach (string attname in ((AttributeCollectionValue)dv2).attributes.Keys) { if (prox.GetKeys().Contains(attname) && prox[attname].IsOwner()) { prox[attname].SetDataValue(((AttributeCollectionValue)dv2).attributes[attname]); if (attname == "Sensors") { double maxSensor = -1.0; SensorArrayValue sav = ((AttributeCollectionValue)dv2).attributes[attname] as SensorArrayValue; foreach (SensorValue sv in sav.sensors) { maxSensor = Math.Max(maxSensor, sv.maxRange); } if (maxSensor >= 0) { ObjectDistances.UpdateObjectSensorRange(id, maxSensor); } } } } } CustomAttributesValue cav = prox["CustomAttributes"].GetDataValue() as CustomAttributesValue; Dictionary <string, DataValue> x = new Dictionary <string, DataValue>(); if (cav != null) { x = cav.attributes; } EmitterValue em = (EmitterValue)prox["Emitters"].GetDataValue(); foreach (string attName in em.attIsEngram.Keys) { if (em.attIsEngram[attName]) { if (StateDB.engrams.ContainsKey(attName)) { x[attName] = DataValueFactory.BuildString(StateDB.engrams[attName].engramValue); } } } prox["CustomAttributes"].SetDataValue(DataValueFactory.BuildCustomAttributes(x)); }
/// <summary> /// /// </summary> /// <param name="allObjectViews"></param> private void SenseAllObjects(ref Dictionary <string, Dictionary <string, AttributeCollectionValue> > allObjectsViews) { SimulationObjectProxy sensingProxy = null; SimulationObjectProxy targetProxy = null; Vec3D sensingLocation = null; Vec3D targetsLocation = null; LocationValue senLocation = null; LocationValue tarLocation = null; double distance = 0.0; SensorArrayValue sav = null; DataValue targetsAttribute = null; string ownerID = null; string objectType = null; DetectedAttributeValue detectedAttribute; AttributeCollectionValue singleAttributeCollection = null; bool isSensed = false; // The dictionary is constantly created in this method // Dictionary <string, AttributeCollectionValue> singleObjectView; //AD to improve this later: // for each object in the visible ObjectDistances collection // for each object after the current index // check for the index object's view of the nested object // check for the nested object's view of the index object //Possible hangup is the "All" emitter. int x = 0; //Each object senses each other object //foreach (string sensorObjectID in listOfObjectIDs) foreach (KeyValuePair <string, List <string> > networks in networkRosters) { if (!activeSensorNetworks[networks.Key]) { continue; } foreach (string sensorObjectID in networkObjects[networks.Key]) { sensingProxy = objectProxies[sensorObjectID]; objectType = sensingProxy.GetObjectType(); senLocation = sensingProxy["Location"].GetDataValue() as LocationValue; if (senLocation.exists) { ownerID = ((StringValue)sensingProxy["OwnerID"].GetDataValue()).value; singleObjectView = new Dictionary <string, AttributeCollectionValue>(); x++; //foreach (string targetObjectID in listOfObjectIDs) foreach (List <string> objects in networkObjects.Values) { if (objects.Contains(sensorObjectID)) { if (((EmitterValue)sensingProxy["Emitters"].GetDataValue()).emitters.ContainsKey("Invisible")) //OR if it's the "master" object for a region?? -lisa { continue; } string target = sensorObjectID; singleAttributeCollection = new AttributeCollectionValue(); foreach (KeyValuePair <string, AttributeInfo> simModelAtt in simModel.objectModel.objects[objectType].attributes) { if (!simModelAtt.Value.ownerObservable == true) { continue; } //if (!sensingProxy.GetKeys().Contains(simModelAtt.Key)) // continue; DataValue t = sensingProxy[simModelAtt.Key].GetDataValue(); if (t.dataType == "CustomAttributesType") { Dictionary <string, DataValue> copiedDict = CopyFromCustomAttributes(((CustomAttributesValue)t).attributes); t = new CustomAttributesValue(); ((CustomAttributesValue)t).attributes = copiedDict; } detectedAttribute = new DetectedAttributeValue(); detectedAttribute.stdDev = 100; detectedAttribute.value = DataValueFactory.BuildFromDataValue(t); AddAttributeToACV(ref singleAttributeCollection, simModelAtt.Key, detectedAttribute); }//end foreach sensable attribute if (!allObjectsViews.ContainsKey(sensorObjectID)) { allObjectsViews.Add(sensorObjectID, new Dictionary <string, AttributeCollectionValue>()); } if (!objectViews.ContainsKey(sensorObjectID)) { objectViews.Add(sensorObjectID, new ObjectsAttributeCollection()); } //update the global "allObjectViews". The return from UpdateObject is the collection of attributes //that have changed. These attributes are stored in allObjectsViews and then sent out //to users. AttributeCollectionValue changedAttributes = objectViews[sensorObjectID].UpdateObject(target, singleAttributeCollection); //if (changedAttributes != null && selectedRangeRingLevel != RangeRingLevels.DISABLED) //{ // CalculateRangeRings(ref changedAttributes, ref sensingProxy); //} if (changedAttributes != null) { allObjectsViews[sensorObjectID].Add(target, changedAttributes); } else//this is so there is at least the empty entry for the detected object so //you still know it is detected. { if (!allObjectsViews[sensorObjectID].ContainsKey(target)) { allObjectsViews[sensorObjectID].Add(target, new AttributeCollectionValue()); } } } else { foreach (string targetObjectID in objects) {//sensing and target objects are not the same targetProxy = objectProxies[targetObjectID]; tarLocation = targetProxy["Location"].GetDataValue() as LocationValue; if (tarLocation.exists) { EmitterValue emitters = targetProxy["Emitters"].GetDataValue() as EmitterValue; if (emitters.emitters.ContainsKey("All")) { //if an object has an all emitter, retrieve all attributes without sensing algorithm AttributeCollectionValue atts = new AttributeCollectionValue(); if (singleObjectView.ContainsKey(targetObjectID)) { atts = singleObjectView[targetObjectID]; } SenseAllAttributes(ref atts, targetProxy); singleObjectView[targetObjectID] = atts; isSensed = true; if (!allObjectsViews.ContainsKey(sensorObjectID)) { allObjectsViews.Add(sensorObjectID, new Dictionary <string, AttributeCollectionValue>()); } if (!objectViews.ContainsKey(sensorObjectID)) { objectViews.Add(sensorObjectID, new ObjectsAttributeCollection()); } //update the global "allObjectViews". The return from UpdateObject is the collection of attributes //that have changed. These attributes are stored in allObjectsViews and then sent out //to users. AttributeCollectionValue changedAttributes = objectViews[sensorObjectID].UpdateObject(targetObjectID, atts); //if (changedAttributes != null && selectedRangeRingLevel == RangeRingLevels.FULL) //{//the only way to sense a "target" here is for FULL ring display // CalculateRangeRings(ref changedAttributes, ref targetProxy); //} if (changedAttributes != null) { allObjectsViews[sensorObjectID].Add(targetObjectID, changedAttributes); } else//this is so there is at least the empty entry for the detected object so //you still know it is detected. { if (!allObjectsViews[sensorObjectID].ContainsKey(targetObjectID)) { allObjectsViews[sensorObjectID].Add(targetObjectID, new AttributeCollectionValue()); } } } else if (emitters.emitters.ContainsKey("Invisible")) //or if object is "master" for moving region -lisa { continue; } else {//object does not have an all emitter, continue to check each emitter value AttributeCollectionValue atts = new AttributeCollectionValue(); if (Omniscience) { if (singleObjectView.ContainsKey(targetObjectID)) { atts = singleObjectView[targetObjectID]; } SenseAllAttributes(ref atts, targetProxy); singleObjectView[targetObjectID] = atts; isSensed = true; if (!allObjectsViews.ContainsKey(sensorObjectID)) { allObjectsViews.Add(sensorObjectID, new Dictionary <string, AttributeCollectionValue>()); } if (!objectViews.ContainsKey(sensorObjectID)) { objectViews.Add(sensorObjectID, new ObjectsAttributeCollection()); } //update the global "allObjectViews". The return from UpdateObject is the collection of attributes //that have changed. These attributes are stored in allObjectsViews and then sent out //to users. AttributeCollectionValue changedAttributes = objectViews[sensorObjectID].UpdateObject(targetObjectID, atts); //if (changedAttributes != null && selectedRangeRingLevel == RangeRingLevels.FULL) //{//the only way to sense a "target" here is for FULL ring display // CalculateRangeRings(ref changedAttributes, ref targetProxy); //} if (changedAttributes != null) { allObjectsViews[sensorObjectID].Add(targetObjectID, changedAttributes); } else//this is so there is at least the empty entry for the detected object so //you still know it is detected. { if (!allObjectsViews[sensorObjectID].ContainsKey(targetObjectID)) { allObjectsViews[sensorObjectID].Add(targetObjectID, new AttributeCollectionValue()); } } continue; } sensingLocation = new Vec3D(senLocation); targetsLocation = new Vec3D(tarLocation); isSensed = false; distance = sensingLocation.ScalerDistanceTo(targetsLocation); sav = sensingProxy["Sensors"].GetDataValue() as SensorArrayValue; foreach (SensorValue sv in sav.sensors) { if (distance < sv.maxRange) { //Find obstructions List <SimulationObjectProxy> obstructions = FindObstructions(sensingLocation, targetsLocation); foreach (KeyValuePair <string, List <ConeValue> > kvp in sv.ranges) { //Key is the attribute being sensed, value is a list of cones if (kvp.Key == "All") { atts = new AttributeCollectionValue(); if (singleObjectView.ContainsKey(targetObjectID)) { atts = singleObjectView[targetObjectID]; } SenseAllAttributes(ref atts, targetProxy); singleObjectView[targetObjectID] = atts; isSensed = true; } else //not an All sensor, so run detection algorithm {//Added in main-line if (!emitters.emitters.ContainsKey(kvp.Key)) { continue; } //Custom attributes fix: DataValue currentDataValue; try { currentDataValue = targetProxy[kvp.Key].GetDataValue(); } catch { currentDataValue = targetProxy["CustomAttributes"].GetDataValue(); currentDataValue = ((CustomAttributesValue)currentDataValue)[kvp.Key]; //will throw an error here if object doesn't contain custom atts, or //if it doesnt contain the specified custom att. } bool isObstructed = false; foreach (SimulationObjectProxy reg in obstructions) { foreach (string attributeBlocked in ((StringListValue)reg["BlocksSensorTypes"].GetDataValue()).strings) { if (kvp.Key == attributeBlocked) { isObstructed = true; } } } if (isObstructed) { detectedAttribute = new DetectedAttributeValue(); detectedAttribute.value = DataValueFactory.BuildValue(currentDataValue.dataType); detectedAttribute.confidence = 0; //continue; } else { targetsAttribute = DataValueFactory.BuildFromDataValue(currentDataValue); //ev is emitters Dictionary <string, double> emitterCollection = emitters.emitters[kvp.Key]; detectedAttribute = new DetectedAttributeValue(); detectedAttribute = ObjectMath.Detection(senLocation, tarLocation, targetsAttribute, kvp.Value, emitterCollection, obstructions, ref randomGenerator); } if (detectedAttribute != null) { singleAttributeCollection = new AttributeCollectionValue(); if (singleObjectView.ContainsKey(targetObjectID)) { singleAttributeCollection = singleObjectView[targetObjectID]; } AddAttributeToACV(ref singleAttributeCollection, kvp.Key, detectedAttribute); isSensed = true; } } }//end foreach attribute in sensor //if the object has any attributes sensed, fill in some other info for the object's view. if (isSensed) { detectedAttribute = new DetectedAttributeValue(); detectedAttribute.stdDev = 100; detectedAttribute.value = targetProxy["ID"].GetDataValue(); if (singleAttributeCollection == null) { singleAttributeCollection = new AttributeCollectionValue(); } if (!singleObjectView.ContainsKey(targetObjectID)) { singleObjectView.Add(targetObjectID, singleAttributeCollection); } singleAttributeCollection = singleObjectView[targetObjectID]; AddAttributeToACV(ref singleAttributeCollection, "ID", detectedAttribute); detectedAttribute = new DetectedAttributeValue(); detectedAttribute.stdDev = 100; detectedAttribute.value = targetProxy["OwnerID"].GetDataValue(); AddAttributeToACV(ref singleAttributeCollection, "OwnerID", detectedAttribute); } //end if isSensed. } } //end foreach sensor in sensor array if (singleObjectView.ContainsKey(targetObjectID)) { AttributeCollectionValue attr = singleObjectView[targetObjectID]; if (!allObjectsViews.ContainsKey(sensorObjectID)) { allObjectsViews.Add(sensorObjectID, new Dictionary <string, AttributeCollectionValue>()); } if (!objectViews.ContainsKey(sensorObjectID)) { objectViews.Add(sensorObjectID, new ObjectsAttributeCollection()); } if (attr.attributes.ContainsKey("CustomAttributes")) { DataValue t = ((DetectedAttributeValue)attr["CustomAttributes"]).value; double conf = ((DetectedAttributeValue)attr["CustomAttributes"]).confidence; Dictionary <string, DataValue> copiedDict = CopyFromCustomAttributes(((CustomAttributesValue)t).attributes); t = new CustomAttributesValue(); ((CustomAttributesValue)t).attributes = copiedDict; attr.attributes.Remove("CustomAttributes"); attr.attributes.Add("CustomAttributes", DataValueFactory.BuildDetectedValue(t, Convert.ToInt32(conf))); } //update the global "allObjectViews". The return from UpdateObject is the collection of attributes //that have changed. These attributes are stored in allObjectsViews and then sent out //to users. AttributeCollectionValue changedAttributes = objectViews[sensorObjectID].UpdateObject(targetObjectID, attr); //if (changedAttributes != null && selectedRangeRingLevel == RangeRingLevels.FULL) //{//the only way to sense a "target" here is for FULL ring display // CalculateRangeRings(ref changedAttributes, ref targetProxy); //} if (changedAttributes != null) { allObjectsViews[sensorObjectID].Add(targetObjectID, changedAttributes); } else//this is so there is at least the empty entry for the detected object so //you still know it is detected. { if (!allObjectsViews[sensorObjectID].ContainsKey(targetObjectID)) { allObjectsViews[sensorObjectID].Add(targetObjectID, new AttributeCollectionValue()); } } } else { if (objectViews.ContainsKey(sensorObjectID)) { if (objectViews[sensorObjectID].ContainsObject(targetObjectID)) { objectViews[sensorObjectID].RemoveObject(targetObjectID); //if you once knew of this object, and now don't, remove it from object's view. } } } } //end emitter detection } //end if target is visible } } } //end foreach target object } //end if sensor is visible } //end of foreach sensing object } //end of Foreach sensor network if (x > 0) { //Console.Out.WriteLine("ViewPro: {0} objects were sensing at time {1}.", x, currentTick / 1000); } }