public override void PostSellItem(NPC vendor, Item[] shopInventory, Item item) { for (int i = 0; i < salesCD.Length; i++) { if (salesCD[i] <= 0) { salesCD[i] = 3600; break; } } ElementsAwoken.DebugModeText("sales last min: " + (salesLastMin + 1)); }
public override void PostBuyItem(NPC vendor, Item[] shopInventory, Item item) { for (int i = 0; i < buysCD.Length; i++) { if (buysCD[i] <= 0) { buysCD[i] = 3600; break; } } ElementsAwoken.DebugModeText("buys last min: " + (buysLastMin + 1)); }
public override void Update(Item item, ref float gravity, ref float maxFallSpeed) { Player player = Main.player[item.owner]; AwakenedPlayer modPlayer = player.GetModPlayer <AwakenedPlayer>(mod); if (MyWorld.awakenedMode) { // lavawet isnt set yet so check it manually reduceSanityCD--; // takes 3 frames for vanilla to destroy the voodoo doll (idk why) so add a cooldown so it doesnt reduce it too much if (item.type == ItemID.GuideVoodooDoll && Collision.LavaCollision(item.position, item.width, item.height) && Main.netMode != 1 && NPC.AnyNPCs(NPCID.Guide) && reduceSanityCD <= 0) { reduceSanityCD = 5; modPlayer.sanity -= 20; ElementsAwoken.DebugModeText("voodoll drain"); } } }
public override void NPCLoot(NPC npc) { Player player = Main.player[Main.myPlayer]; PlayerUtils modPlayer = player.GetModPlayer <PlayerUtils>(mod); if (npc.boss) { for (int i = 0; i < modPlayer.bossKilledCD.Length; i++) { if (modPlayer.bossKilledCD[i] <= 0) { modPlayer.bossKilledCD[i] = 18000; break; } } ElementsAwoken.DebugModeText("boss killed"); ElementsAwoken.DebugModeText("bosses killed last min: " + (modPlayer.bossesKilledLastMin + 1)); // plus 1 because it hasnt updated yet ElementsAwoken.DebugModeText("bosses killed last five min: " + (modPlayer.bossesKilledLastFiveMin + 1)); } }
// check using potions, also works for quick buff idk why public override bool UseItem(Item item, Player player) { PlayerUtils modPlayer = player.GetModPlayer <PlayerUtils>(mod); if (item.buffType != 0 && item.useStyle == 2 && item.consumable) { for (int i = 0; i < modPlayer.potionConsumedCD.Length; i++) { if (modPlayer.potionConsumedCD[i] <= 0) { modPlayer.potionConsumedCD[i] = 3600; break; } } ElementsAwoken.DebugModeText("potions consumed last min: " + (modPlayer.potionsConsumedLastMin + 1)); // plus 1 because it hasnt updated yet } /*if (item.Name.Contains("Potion") && item.buffType != 0) * { * * }*/ return(base.UseItem(item, player)); }