public ActorSatellite(int noradId) { NoradId = noradId; var tle = ElementLoader.GetTle(noradId); _satellite = new Satellite(tle); Mesh = new MeshSphere(1f, 3, 2); }
public ActorSatelliteTrack(int noradId) { NoradId = noradId; var tle = ElementLoader.GetTle(noradId); _satellite = new Satellite(tle); RenderOutsideFrustum = false; UpdateOutsideFrustum = false; Mesh = new MeshSatelliteTrack(); BoundingBox = new AxisAlignedBoundingBox(new Vector3(140, 140, 140), Vector3.Zero, true); }