public MainCharAttackCommand(Game1 game, bool bomb) { myGame = game; mainCharacter = myGame.level.mainCharacter; this.bomb = bomb; count = 0; }
public MarioFlagpoleCommand(Game1 game) { myGame = game; mainCharacter = myGame.level.mainCharacter; }
public MarioCrouchCommand(Game1 game) { myGame = game; mainCharacter = myGame.level.mainCharacter; }
public MarioUnderPipeCommand(Game1 game) { myGame = game; mainCharacter = myGame.level.mainCharacter; }
public MainCharJumpCommand(Game1 game) { myGame = game; mainCharacter = myGame.level.mainCharacter; }