private static void Postfix(ElectrolyzerConfig __instance, GameObject go, Tag prefab_tag)
        {
            ElementConverter elementConverter = go.AddOrGet <ElementConverter>();

            elementConverter.outputElements = new ElementConverter.OutputElement[2]
            {
                //new ElementConverter.OutputElement(0.888f, SimHashes.Oxygen, 343.15f, false, 0f, 1f, false, 1f, 255, 0),
                //new ElementConverter.OutputElement(0.111999989f, SimHashes.Hydrogen, 343.15f, false, 0f, 1f, false, 1f, 255, 0)

                new ElementConverter.OutputElement(0.888f, SimHashes.Oxygen, 0f, false, 0f, 1f, true, 1f, 255, 0),
                new ElementConverter.OutputElement(0.111999989f, SimHashes.Hydrogen, 0f, false, 0f, 1f, true, 1f, 255, 0)
            };
        }
 private static void Postfix(ElectrolyzerConfig __instance, GameObject go, Tag prefab_tag)
 {
     NoFixedTemp_Utils.ChangeMinTemperature(go);
 }