public override void OnInspectorGUI() { base.OnInspectorGUI(); EditorGUILayout.Space(); if (targets.Length == 1) { ElectricLine obj = target as ElectricLine; EditorGUILayout.HelpBox($"Voltage:\t{obj.StartingVoltage} V{Environment.NewLine}Current:\t{obj.Current.Magnitude} A{Environment.NewLine}Phase:\t{obj.Current.Phase * (Math.PI / 180.0)}", MessageType.Info); } }
void Start() { _igoreList = new List <int>(); _lineRenderer = GetComponent <LineRenderer>(); _linkedPoint = new List <Vector2>(); _line = GetComponent <ElectricLine>(); _players = new Transform[2]; p = FindObjectsOfType <Player>(); _retrys = FindObjectsOfType <Retry>(); _players[0] = p[0].transform; _players[1] = p[1].transform; }