protected override void StartPerform() { base.StartPerform(); effect = new Client.Game.Map.Effects.IncinerateEffect(); TargetUnit.Scene.Add(effect); //Program.Instance.SoundManager.GetSFX(SFX.Incinerate1).Play(); }
protected override void StartPerform() { base.StartPerform(); effect = new Effects.NetEffect { FadeinTime = InitDelay, FadeoutTime = 0.5f }; blockersAdded = 0; weightAdded = 0; TargetEntity.Scene.Add(effect); var sm = Program.Instance.SoundManager; sm.GetSFX(Client.Sound.SFX.ReceiveNet1).Play(new Sound.PlayArgs()); #if USE_SPACE_NET_BREAK jumped = false; jumpedAcc = 0; #endif }
protected virtual void PlayFireBreathEffect() { Performer.Scene.Add(effect = new Effects.FireBreathEffect(TotalDuration - InitDelay, EffectiveAngle) { Translation = Performer.Translation + Vector3.TransformCoordinate(new Vector3(0.2f, 0, 1.4f), Matrix.RotationZ(Performer.LookatDir)), Direction = Common.Math.Vector3FromAngleXY(Mediator.Orientation) }); }
protected override void EndPerform(bool aborted) { base.EndPerform(aborted); TargetUnit.CanControlMovementBlockers -= blockersAdded; TargetUnit.PhysicalWeight -= weightAdded; #if USE_SPACE_NET_BREAK TargetUnit.TriesToJump -= new EventHandler(TargetUnit_TriesToJump); if(!panel.IsRemoved) panel.Remove(); #endif effect.Stop(); effect = null; }