public void GetRayEffHeightTest()
{
EffectRxHeight target = new EffectRxHeight(); // TODO: 初始化为适当的值
short[] altitudes = new short[]{1,2,3,4}; // TODO: 初始化为适当的值
float rxHeight = 1F; // TODO: 初始化为适当的值
int startIndex = 0; // TODO: 初始化为适当的值
int endIndex = 3; // TODO: 初始化为适当的值
float[] expected = new float[]{1.0F,2.0F,3.0F,4.0F}; // TODO: 初始化为适当的值
    float[] actual;
    float delta = 0.01F;
    actual = target.GetRayEffHeight(altitudes, rxHeight, startIndex, endIndex);
    Assert.AreEqual(expected[0], actual[0],delta,"Index0 is not within acceptable range");
    Assert.AreEqual(expected[1], actual[1], delta, "Index1 is not within acceptable range");
    Assert.AreEqual(expected[2], actual[2], delta, "Index2 is not within acceptable range");
    Assert.AreEqual(expected[3], actual[3], delta, "Index3 is not within acceptable range");
    
}
public void GetPointEffHeightTest()
{
EffectRxHeight target = new EffectRxHeight(); // TODO: 初始化为适当的值
short[] altitudes = new short[]{1,2,3}; // TODO: 初始化为适当的值
float rxHeight = 0.5F; // TODO: 初始化为适当的值
float expected = 3.5F; // TODO: 初始化为适当的值
    float actual;
    actual = target.GetPointEffHeight(altitudes, rxHeight);
    Assert.AreEqual(expected, actual);
    
}